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Forwarding this bug report along. It looks like the colour coding functionality in Display breaks with non-triangular meshes. Can be fixed trivially before-hand with triangulate_polygons
Forwarding this bug report along. It looks like the colour coding functionality in Display breaks with non-triangular meshes. Can be fixed trivially before-hand with
triangulate_polygons
Steps to reproduce:
Download example.obj.gz (attached):
example.obj.gz
in 3D view observe:
Observe:
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