Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Colour coding obj broken with non-triangular mesh (minc-toolkit-v2-1.9.15) #84

Open
cfhammill opened this issue Feb 28, 2018 · 0 comments
Assignees

Comments

@cfhammill
Copy link

Forwarding this bug report along. It looks like the colour coding functionality in Display breaks with non-triangular meshes. Can be fixed trivially before-hand with triangulate_polygons

Steps to reproduce:

Download example.obj.gz (attached):
example.obj.gz

gunzip example.obj.gz
Display example.obj

in 3D view observe:

image

D # Colour Coding
A # Colour Code Objects

Observe:

image

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants