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Releases: CraterCrash/godot-orchestrator

2.0.rc2

24 Mar 17:16
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Full Changelog: v2.0.rc1...v2.0.rc2

2.0.rc1

10 Mar 23:00
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Full Changelog: v2.0.dev3...v2.0.rc1

2.0.dev3

26 Feb 00:04
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2.0.dev3 Pre-release
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Full Changelog: v2.0.dev2...v2.0.dev3

2.0.dev2

21 Jan 03:11
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2.0.dev2 Pre-release
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Full Changelog: v2.0.dev1...v2.0.dev2

2.0.dev1

01 Jan 09:50
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2.0.dev1 Pre-release
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Full Changelog: v1.0.5...v2.0.dev1

1.1.0

08 Dec 22:53
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Full Changelog: v1.0.5...v1.1.0

1.0.5

17 Sep 21:00
1a46b07
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Full Changelog: v1.0.4...v1.0.5

1.0.4

16 Sep 23:15
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  • Allow multiple end nodes by @Naros in #12
  • Fix running orchestrations in editor by @Naros in #11
  • Update open file references when moving files by @Naros in #13
  • Prepare 1.0.4 release

Full Changelog: v1.0.2...v1.0.4

1.0.3

16 Sep 22:45
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  • Allow multiple end nodes by @Naros in #12
  • Fix running orchestrations in editor by @Naros in #11
  • Update open file references when moving files by @Naros in #13

Full Changelog: v1.0.2...v1.0.3

1.0.2

10 Sep 04:43
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  • Load resource scripts safely to avoid runtime errors by @Naros in #2
  • Fix plug-in load order, removing const preloads by @Naros in #4
  • Save orchestrations on EditorPlugin apply_changes callback by @Naros in #6

Full Changelog: v1.0.1...v1.0.2