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Ability to use Smooth shading for models instead of flat shading
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i believe this would require either a data format overhaul to store vertex normals, or a materials system to smooth out normals in post fabulous
i think using vertex normals is the best way, but id like to compress data a bit more before adding another big chunk to it
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bakle @Godlander
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Ability to use Smooth shading for models instead of flat shading
The text was updated successfully, but these errors were encountered: