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SMPL mesh to world coord #16
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Actually, the root_rotation we provided is already considering the camera pose. So you don't need have to multiple the extrinsic matrix. |
Please don't multiply any camera matrix, such as projection_matrix you mul. The cam is (scale, trans_x, trans_y). They are weak-perspective camera parameter we predict to describe the mesh location in the image. |
well , I should use 'annot.npz' not 'annots_train_bilinearf.npz'. |
As I know provided smpl dataset is defined wih camera-coordinate.
but i'd like to see smpl mesh in world coordinate.
so i converted
but rotation was different with original rgb image.
how do i convert root rotation?
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