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Use NoSpaceAgent
alongside space agents
#719
Comments
Why is passing |
First, thanks for pointing out I appreciate the defensive programming on display with these functions, but like I said I'm not sure they're still necessary, at least not in that form? Also, the use of Lastly, I think my situation (needing |
function do_checks(::Type{A}, space::S, warn::Bool) where {A<:AbstractAgent,S<:SpaceType}
if warn
isbitstype(A) &&
@warn "AgentType is not mutable. You probably haven't used `@agent`!"
end
(any(isequal(:id), fieldnames(A)) && fieldnames(A)[1] == :id) ||
throw(ArgumentError("First field of Agent struct must be `id` (it should be of type `Int`)."))
fieldtype(A, :id) <: Integer ||
throw(ArgumentError("`id` field in Agent struct must be of type `Int`."))
if space !== nothing
space_type = typeof(space)
if warn && !(any(isequal(:pos), fieldnames(A)) && fieldnames(A)[2] == :pos)
@warn "Second field of Agent struct should be `pos` when using a space."
elseif any(isequal(:pos), fieldnames(A))
# Check `pos` field in A has the correct type
pos_type = fieldtype(A, :pos)
if space_type <: GraphSpace && !(pos_type <: Integer)
throw(ArgumentError("`pos` field in Agent struct must be of type `Int` when using GraphSpace."))
elseif space_type <: GridSpace && !(pos_type <: NTuple{D,Integer} where {D})
throw(ArgumentError("`pos` field in Agent struct must be of type `NTuple{Int}` when using GridSpace."))
elseif space_type <: ContinuousSpace || space_type <: ContinuousSpace
if !(pos_type <: NTuple{D,<:AbstractFloat} where {D})
throw(ArgumentError("`pos` field in Agent struct must be of type `NTuple{<:AbstractFloat}` when using ContinuousSpace."))
end
end
end
if warn && space_type <: ContinuousSpace &&
any(isequal(:vel), fieldnames(A)) &&
!(fieldtype(A, :vel) <: NTuple{D,<:AbstractFloat} where {D})
@warn "`vel` field in Agent struct should be of type `NTuple{<:AbstractFloat}` when using ContinuousSpace."
end
end
end My suggestion would be this. This converts the (Note that there is a line near the bottom with a duplicate check for What do you think? |
yes, I agree. (You'll open a PR I assume) |
Working on it 👍 Could you give me a quick feedback on the duplicate |
oh that's just a mistake |
The proposed solution of adding the NoSpaceAgents to a special pos e.g. 1,1 causes a following problen: If you use add_agent! it checks for space being occupied. Is there a way to circumvent it? |
What problems would you encounter if you simply had a vector of these extra "no-space-agents" as a model property? The normal model agents are the ones living in space, and you have another agent container in one of the model properties. What problems would this make for you? We still haven't resolved how to handle "no space agents" and "normal agents" together in one model, primarily because so far I haven't seen a concrete problem with just making these extra agents a model property. |
Is your feature request related to a problem? Please describe.
I have a model with multiple agent types, some of which require (grid-)space, and others for which a position argument doesn't really make sense. I would like to be able to use
NoSpaceAgent
as the base type for the latter, but this causesagent_validator()
anddo_checks()
to throw an ArgumentError: "Second field of Agent struct must bepos
when using a space."Describe the solution you'd like
I'm wondering whether
agent_validator()
is still necessary, since creating one's own agents structs has been deprecated? It also gives me an annoying warning about a non-concrete Agent type, as I use a Union type for my multi-agent model.Describe alternatives you've considered
If it's important to keep
agent_validator()
, it would be nice to include a check for whether the checked agent type extendsNoSpaceAgent
, and if so, exclude it from the spatial checks. However, I'm not sure how to do this, as agent types created with@agent
only haveAbstractAgent
as a supertype, even if created withNoSpaceAgent
as a base type.The text was updated successfully, but these errors were encountered: