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TODO.md

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todo list

  • remove clusterpath, just switch to pathbuf or string in prisma, and refactor package api
  • splash screen and reduce startup times
  • fix missing jars and libraries when launching clusters
  • migrate launcher backend storage to prisma-client-rust (see prisma branch).
    • maybe use sqlx instead to avoid unnecessary bloat (but also i don't like sqlx lol)
    • todo: also add caching to the prisma schema
  • migrate api commands that currently use tauri-specta but don't actually rely on tauri to rspc
    • waiting on rspc to update to the latest version (hopefully once tauri comes out of rc)
  • bump tauri to stable v2 when it releases.
    • bump tauri to latest rc v2.
  • test all major version/loader combos launching and mod loading.
  • legacy fabric, babric, nilloader, java agent support
  • shared cluster resources and options (https://github.com/enjarai/shared-resources)
  • utils testing, dom testing, client testing, e2e testing
  • ftb, technic, and tlauncher importing
  • better debug logging and mc logging, for the launcher and spawn
  • implement forgewrapper instead of processing ourselves
  • allow per-cluster sandboxing
  • implement gamemode
  • better toml support
  • make all tauri events into tauri_specta events
  • apple and windows signing
  • calendar ian button easter egg
  • modal stacking
  • popup visibility toggled
  • smooth animations/animation accessibility
  • cluster grouping
  • cluster reorganizing (drag n drop)
  • different cluster views
  • settings tsx
  • packages api
    • curseforge api
  • browser tsx
  • importing tsx
  • mrpack tsx
  • launch the game
  • self updater
  • authentication
  • manifest fetching
  • tauri updater v1 -> v2
  • fix old intel gpus MultiMC/Launcher#1276 (comment)
  • fix cmd+a on macos not selecting all text
  • fix cmd+c on macos not pasting in oauth and entire launcher
  • hotfix some webkitgtk problems if possible
  • fetching from screenshots
  • inferring metadata from zip
  • inferring metadata from modrinth api
  • feature parity with prism:
    • [ ]
  • feature parity with modrinth app:
    • [ ]
  • reduce bundle size (https://bundlephobia.com):
    • markdown-it (157kb) - lots of alternatives
    • highlight.js (143kb) - shiki is a good alternative i think
    • assets (63kb in icons and a lot more in .pngs) - we need to optimize our own assets, the ones from libs are negligable (default_instance_cover_ and header jpgs specifically)
  • reduce app size (release binary) including in appimage (10mb right now, aiming for less than 14mb total release)
  • drag and drop files into the launcher window (mods and modpack files)
  • https://github.com/gorilla-devs/GDLauncher-Carbon and https://github.com/gorilla-devs/libium
  • https://github.com/gorilla-devs/furse and https://github.com/gorilla-devs/ferinth
  • add minecraft.modpack.name jvm arg based on installed modpack in run_credentials
  • backwards compatibility from https://github.com/PrismLauncher/PrismLauncher/blob/develop/libraries/launcher/org/prismlauncher/SystemProperties.java