Releases: Project-Sloth/ps-housing
Releases · Project-Sloth/ps-housing
1.1.4
What's Changed
- Hovering Door Fix. by @complexza in #139
- updates the for_sale right after sale by @LeSiiN in #134
- Fixed typo in README.md by @Martinator9001 in #137
- Qb management by @LeSiiN in #132
- Added reload to furnituries after closing menu / moving furniture. Th… by @Mekz1222 in #144
New Contributors
Full Changelog: 1.1.3...1.1.4
1.1.3
What's Changed
- imgur links -> cdn discord links by @LeSiiN in #127
- Fixing the incorrect table name in server.lua and updating the README with the solution for the properties.sql import issue. by @Ruby-LK in #122
- feat: Configurable consumption of raid item by @WLVF in #128
New Contributors
Full Changelog: 1.1.2...1.1.3
1.1.2
What's Changed
- Modeler's prop stuck fix by @EpKouhia in #119
- Migrate houses/apartments from qb-houses/qb-apartments by @xXJamieXx in #89
- updated stretched pics by @LeSiiN in #123
- added ,,how to add new shells'' and removed To-Do by @LeSiiN in #124
- refactor: Ox Inventory Support + More End-User Notifications + Multiple Police Jobs For Raids by @WLVF in #125
New Contributors
- @xXJamieXx made their first contribution in #89
Full Changelog: 1.1.1...1.1.2
1.1.1
1.1.0
1.0.9
What's Changed
- Fix syntax error in sv_property.lua by @Martinator9001 in #92
- Fixed Videos in Readme by @complexza in #98
- Added Required Item (police_stormram) For Raid by @xSisyphusx in #90
- Clothing Fix for QB & illenium by @complexza in #96
- Correct Trigger and Garagezone by @LeSiiN in #91
- Changing Images of House 3 by @LeSiiN in #94
- Fix for Doors being Limited by @complexza in #97
New Contributors
- @Martinator9001 made their first contribution in #92
- @xSisyphusx made their first contribution in #90
Full Changelog: 1.0.8...1.0.9
1.0.8
What's Changed
- Fixes nil after deleting property by @MonkeyWhisper in #85
- Addind Sound when Entering/Leaving by @LeSiiN in #82
- Optimizations + Stop murdering of server by @JnKTechstuff in #86
- Fix Issue Taking Payment For Furniture by @iLickPandas21 in #74
New Contributors
- @JnKTechstuff made their first contribution in #86
- @iLickPandas21 made their first contribution in #74
Full Changelog: 1.0.7...1.0.8
1.0.7
What's Changed
- fixed shells rotating to door heading by @complexza in #79
- Logs System by @complexza in #77
Full Changelog: 1.0.6...1.0.7
1.0.6
What's Changed
- Corrected method for removing by @MonkeyWhisper in #55
- Dynamic Doors by @complexza in #62
- Config Option Added for Real Estate | Police Job Checking Fixed by @complexza in #60
- Add custom walls furniture props by BRUM by @BackSH00TER in #68
- Shell manager by @ImXirvin in #75
- Update 1.0.6 by @MonkeyWhisper in #76
Full Changelog: 1.0.5...1.0.6
UPDATE OX_LIB TO v3.7.2
UPDATE OX_LIB TO v3.7.2
UPDATE OX_LIB TO v3.7.2
UPDATE OX_LIB TO v3.7.2
UPDATE OX_LIB TO v3.7.2
UPDATE OX_LIB TO v3.7.2
1.0.5
UPDATE OX_LIB TO v3.7.2 UPDATE OX_LIB TO v3.7.2 UPDATE OX_LIB TO v3.7.2 UPDATE OX_LIB TO v3.7.2 UPDATE OX_LIB TO v3.7.2
https://github.com/overextended/ox_lib/releases/tag/v3.7.2
What's Changed
- Change lib.notify to Framework[Config.Notify].Notify by @NateIsTyping in #44
- Icons for AddTargetEntity ( OX / QB ) by @LeSiiN in #54
- Changed from ox_lib notify to Framework[Config.Notify].Notify. by @Evenhfo in #52
New Contributors
- @NateIsTyping made their first contribution in #44
- @LeSiiN made their first contribution in #54
Full Changelog: 1.0.4...1.0.5