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Traverse Research pull requests #1
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This is a list of pull requests that we have outstanding in the larger Rust and in the general opensource ecosystem.
Initial list:
glam-rs
Implements Vec3A directlywinapi-rs
Add missing SetViewInstanceMask to ID3D12GraphicsCommandList1rspirv
Remove a lot ofvec!
macro invocations from Assemblerspirv
Add methods for iterating over all instructions in the modulerspirv
Pointer should have ty: Token instead of ty: Wordrspirv
OperandExceeded when using specialization constants in work group sizerspirv
Add OpFunctionCall explicitlyrust-gamedev
Improved wording in rust-gpu descriptionrust-gamedev
Newsletter 13: A little section about rspirv-reflectwinit
🍏 iOS threading, initial workdinghy
iOS environment variable supportdinghy
Add arm64e supportultraviolet
Add CIultraviolet
Removemul_add
calls in a lot of placesSPIRV-Tools
opt: Run DCE when SPV_KHR_shader_clock is usedash
Update Vulkan-Headers to 1.2.162 with stable ray-tracing specash
Preliminary cleanup passrspirv
sr: Add ray-tracing types and deduce OpPhi type in a consistent wayrspirv
Regenerate with final KHR Ray Tracing specrspirv
autogen: Convert from build script to runnable binaryDirectXShaderCompiler
Remove unnecessary trailing whitespace in files touched by #3062DirectXShaderCompiler
[RFC] WinAdapter: Export helper functions to interact with shimmed typesDirectXShaderCompiler
dxcisense: Allocate "TM" classes using IMalloc instead of newDirectXShaderCompiler
Linux: Implement prefix-counted BSTR allocation in SysAllocStringLenandroid-ndk-rs
ndk-build: Support NDK r22winit
[RFC] event: Unwrap user event in map_nonuser_event Err()winapi-rs
Updated d3d12 to SDK version 20270DirectXShaderCompiler
SPIR-V: Emit RayTmaxKHR builtin for RayTCurrent IOPash
ray_tracing_pipeline: Pass SBT regions as reference instead of sliceVulkan-ValidationLayers
Mark querypool slots as ENDED in vkCmdWriteAccelerationStructuresPropertiesKHRash
Use raw pointers to static-sized arrays in FFI signaturesassert_hex
Remove $crate from core macro callsash
Update Vulkan-Headers to 1.2.166rspirv
emit from(ignore) on duplicate enum variants for derive_more 0.99rust-clippy
size_of_in_element_count: Disable lint on division by byte-sizeDirectXShaderCompiler
[spirv] external: Update SPIRV-Tools with shader_clock DCEDirectXShaderCompiler
[Linux] WinAdapter: Remove virtual dtors from IUnknown to fix vtable ABISPIRV-Headers
spirv.core.grammar: Remove duplicate OpArbitraryFloatPowNINTEL declarationThe text was updated successfully, but these errors were encountered: