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Changelog.txt
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Changelog.txt
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UnityDebug - Unity Debugger Extension for Visual Studio Code
--------------------------------------------------------------------------------
Git: https://github.com/Unity-Technologies/vscode-unity-debug
Changes
-------
3.0.2
=====
- Update vscode dependencies
3.0.1
=====
- Improve stability with latest VS Code
3.0.0
=====
- Update debugger libraries. Fixes added Roslyn to evaluate certain expressions sent to the debugger.
2.7.0
=====
- Update debugger libs. This patch includes sending the absolute file path to the debugger agent on native.
2.6.7
=====
- Fix launch settings configuration through resolve.
2.6.6
=====
- Fix duplicate line removing breakpoints.
2.6.5
=====
- Initialize commands on vs code start up time.
2.6.4
=====
- Improve attaching to unity processes. Added support for PS4, Xbox One, and Switch.
2.6.3
=====
- Fix regression within attach unity debugger. This is necessary when EditorInstance.json does not exist.
2.6.2
=====
- Missing EditorInstance.json file will no longer crash the program, instead it will terminated and report steps the user should take.
2.6.1
=====
- Updated debugger-libs to stop hovering from stack overflowing, due to miss use of NRefactory.
2.6.0
=====
- Multithreaded stack trace unwrapping is now enabled. Making it possible to switch context.
2.5.0
=====
- New support for halt on exception. In debug view a list of exceptions control which to break on.
2.4.2
=====
- Added support for Library/EditorInstance.json. The correct process is attached and multiple editors are running.
2.4.1
=====
- Fix modification exception when setting breakpoints.
2.4.0
=====
- Added support for attaching individual unity processes by use of commands.
2.3.0
=====
- Added support for conditional breakpoints.
2.2.0
=====
- Added support for setValue. This makes it possible to modify variables at runtime.
2.1.0
=====
- Added support for circumventing string truncation by disabling ellipsing on strings in watch field.
2.0.1
=====
- Fix duplicate key exception when assigning breakpoints.
2.0.0
=====
- Updated packages to support .NET 4.6 runtime in Unity.
- Fix issue with being able to detach from Unity, which would cause the Unity Editor to hang.
- Various instabilities fixes, such as LINQ debugging for .NET 4.6 runtime, hovering variables, complex class debugging etc.
1.3.0
=====
- Fix "Error: command 'vscode.startDebug' not found" error when using "Unity Attach Debugger" command.
- Fix issue with being unable to attach to Unity Editor because of "UnityCrashHandler64" and "Unity Hub" processes.
1.2.1
=====
- Fix issue with "Unity Attach Debugger" not working due to missing attach.js file.
1.2.0
=====
- Add support for hovering on variables. Patch contributed by JohnPoison.
- Update debugger client library to latest version. Fixes debugging issues in Unity 5.5 and above.
- Fix issue with not being able to attach if unityiproxy (Unity Remote) process is running.
- Added MIT LICENSE.txt
1.1.0
=====
- Added "Unity Attach Debugger" to command palette. Patch contributed by Dominick.
- Fixed issue with being unable to attach to Linux Player.
1.0.4
=====
- Fixed issue with case sensitive path compare.
(https://github.com/Unity-Technologies/vscode-unity-debug/issues/14)
1.0.3
=====
- Improved logging when multiple Unity processes are found.
1.0.2
=====
- Improved support for expressions added with "Add Watch"
- Fixed issue with being unable to attach to Unity editor on Ubuntu, when
using Unity graphical shell.
- Attaching to the Unity Editor is faster.
- Update debugger protocol to latest version.
1.0.1
=====
- Fixed issue with using "Add Watch" not generating valid expressions.
1.0.0
=====
- Fixed issue with being unable to add a watch.
0.5.0
=====
- Added support for attaching to Windows, OSX, Linux, Android and iOS players
- Added log file
OSX/Linux: ${HOME}/.vscode/extensions/Unity.unity-debug-x.y.z/bin/UnityDebug-log.txt
Windows: %USERPROFILE%\.vscode\extensions\Unity.unity-debug-x.y.z\bin\UnityDebug-log.txt
- Fix issue with "unity" being marked as unknown "type" in launch.json
0.1.0
=====
- Initial release.
- Only attaching to Unity editor is supported.