This repository has been archived by the owner on Mar 9, 2019. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 1.5k
/
quick_test.go
87 lines (75 loc) · 2.41 KB
/
quick_test.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
package bolt_test
import (
"bytes"
"flag"
"fmt"
"math/rand"
"os"
"reflect"
"testing/quick"
"time"
)
// testing/quick defaults to 5 iterations and a random seed.
// You can override these settings from the command line:
//
// -quick.count The number of iterations to perform.
// -quick.seed The seed to use for randomizing.
// -quick.maxitems The maximum number of items to insert into a DB.
// -quick.maxksize The maximum size of a key.
// -quick.maxvsize The maximum size of a value.
//
var qcount, qseed, qmaxitems, qmaxksize, qmaxvsize int
func init() {
flag.IntVar(&qcount, "quick.count", 5, "")
flag.IntVar(&qseed, "quick.seed", int(time.Now().UnixNano())%100000, "")
flag.IntVar(&qmaxitems, "quick.maxitems", 1000, "")
flag.IntVar(&qmaxksize, "quick.maxksize", 1024, "")
flag.IntVar(&qmaxvsize, "quick.maxvsize", 1024, "")
flag.Parse()
fmt.Fprintln(os.Stderr, "seed:", qseed)
fmt.Fprintf(os.Stderr, "quick settings: count=%v, items=%v, ksize=%v, vsize=%v\n", qcount, qmaxitems, qmaxksize, qmaxvsize)
}
func qconfig() *quick.Config {
return &quick.Config{
MaxCount: qcount,
Rand: rand.New(rand.NewSource(int64(qseed))),
}
}
type testdata []testdataitem
func (t testdata) Len() int { return len(t) }
func (t testdata) Swap(i, j int) { t[i], t[j] = t[j], t[i] }
func (t testdata) Less(i, j int) bool { return bytes.Compare(t[i].Key, t[j].Key) == -1 }
func (t testdata) Generate(rand *rand.Rand, size int) reflect.Value {
n := rand.Intn(qmaxitems-1) + 1
items := make(testdata, n)
used := make(map[string]bool)
for i := 0; i < n; i++ {
item := &items[i]
// Ensure that keys are unique by looping until we find one that we have not already used.
for {
item.Key = randByteSlice(rand, 1, qmaxksize)
if !used[string(item.Key)] {
used[string(item.Key)] = true
break
}
}
item.Value = randByteSlice(rand, 0, qmaxvsize)
}
return reflect.ValueOf(items)
}
type revtestdata []testdataitem
func (t revtestdata) Len() int { return len(t) }
func (t revtestdata) Swap(i, j int) { t[i], t[j] = t[j], t[i] }
func (t revtestdata) Less(i, j int) bool { return bytes.Compare(t[i].Key, t[j].Key) == 1 }
type testdataitem struct {
Key []byte
Value []byte
}
func randByteSlice(rand *rand.Rand, minSize, maxSize int) []byte {
n := rand.Intn(maxSize-minSize) + minSize
b := make([]byte, n)
for i := 0; i < n; i++ {
b[i] = byte(rand.Intn(255))
}
return b
}