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[Bug]: Non-vanilla creepers don't render past 15 blocks [1.18.2] #35

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0username2bf opened this issue Jul 18, 2022 · 6 comments
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bug Something isn't working Not Reproducible The issue is not reproducible.

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@0username2bf
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0username2bf commented Jul 18, 2022

Bug Description

Non-vanilla creepers don't render past 15 blocks, except from above/below, where they render as far as regular mobs.
This seems to happen consistently with Fabric API 0.57.0 and the latest 1.18.2 mods of Creeper Overhaul and GeckoLib (3.0.50).

No additional mods installed other than the required Fabric API and GeckoLib

It would be nice to get this patched so you are able enjoy this fantastic mod with all the other mods available for 1.18.2 that don't yet exist on 1.19--otherwise this mod is kind of broken since you are very likely to get surprised/blown up by creepers because you don't see them.

How to Reproduce?

Install Fabric Loader (0.14.8), Fabric API (0.57.0), Fabric (1.18.2), Creeper Overhaul (1.18.2 - 1.3.1) & GeckoLib (3.05.0)

Spawn/observe any modded creeper and go past 15 blocks in any horizontal direction, at which point any non-vanilla creepers will no longer render. Modded creepers will still be visible past 15 blocks from above or below.

Version

1.3.1

Mod Loader Version

1.18.2 - 0.14.8

Mod Loader

Fabric

Logs or additional context

Video example of vanilla and modded creepers on Gfycat

Acknowledgement

  • I agree that I have read what was said above this check box.
@0username2bf 0username2bf added the bug Something isn't working label Jul 18, 2022
@0username2bf 0username2bf reopened this Jul 18, 2022
@ThatGravyBoat ThatGravyBoat added the Not Reproducible The issue is not reproducible. label Jul 19, 2022
@ThatGravyBoat
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This seems to be an issue on new versions of fabric, I have tested the version the mod was built for (0.47.8) and it works fine.

@0username2bf
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0username2bf commented Jul 19, 2022

This seems to be an issue on new versions of fabric, I have tested the version the mod was built for (0.47.8) and it works fine.

Ah, I see, understood. Are there any plans to patch this, or this not even an issue that can be fixed on your end? Would love to use this mod on 1.18.2 (and still be compatible with other mods).

@ThatGravyBoat
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There is nothing about anything being changed around such things and I can not find any reason why it would do this.

@0username2bf
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Well, that is unfortunate to hear. Thanks for taking a look, though, you're a great group of devs.

@0username2bf
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I did discover this recently, if you're curious, you can check out the Valhelsia modpack on Curseforge--it seems to have fixed this issue while using a much later Fabric API version. It's not a perfect fix, but it isn't an issue gameplay-wise in that modpack. This might be their own mod "Valhelsia Tweaks", or something else, I don't know what it could be.

@0username2bf
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Whatever the reason for the entity render distance change from the original build and dependency versions, it can be fixed with a mod such as Entity View Distance, which lists all the modded creeper's default rendering distance as the tested 16 blocks. Changing the render distance to 160 or whatever else makes them render at the desired render distance. AWESOME.

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