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Taylor.cxx
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Taylor.cxx
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// TAYLOR SCHEME FOR ODE'S (CHAPTER 6)
// ----------------------------------
// This program computes the Taylor approximation to
// 1/r at r=2.5. It also computes the second derivative of 1/r*r
// at r=2.
// It also computes the numerical solution by Taylor scheme
// to the ODE u'=2u at r=0.5 as well as the discretization
// error. Finally, it computes the numerical solution by the Taylor scheme
// to the Kuramoto-Sivashinski equation at r=0.15.
// The full explanation is in the book (Chapter 6).
#include<stdio.h>
#include<math.h>
int factorial(int n){
return n>1 ? n * factorial(n-1) : 1;
} // compute n! using recursion
template<class T, int N> class vector{
T component[N];
public:
vector(const T&);
vector(const T&a,const T&b){
component[0] = a; component[1] = b;
} // constructor for 2-d vectors
vector(const T&a,const T&b,const T&c){
component[0] = a; component[1] = b; component[2] = c;
} // constructor for 3-d vectors
vector(const vector&);
const vector& operator=(const vector&);
const vector& operator=(const T&);
//~vector(){delete [] component;} // destructor
~vector(){} // destructor
const T& operator[](int i) const{ return component[i]; } //ith component
void set(int i,const T& a){ component[i] = a; } // change ith component
const vector& operator+=(const vector&);
const vector& operator-=(const vector&);
const vector& operator*=(const T&);
const vector& operator/=(const T&);
};
template<class T, int N>
vector<T,N>::vector(const T& a = 0){
for(int i = 0; i < N; i++)
component[i] = a;
} // constructor
template<class T, int N>
vector<T,N>::vector(const vector<T,N>& v){
for(int i = 0; i < N; i++)
component[i] = v.component[i];
} // copy constructor
template<class T, int N>
const vector<T,N>& vector<T,N>::operator=(const vector<T,N>& v){
if(this != &v)
for(int i = 0; i < N; i++)
component[i] = v.component[i];
return *this;
} // assignment operator
template<class T, int N>
const vector<T,N>& vector<T,N>::operator=(const T& a){
for(int i = 0; i < N; i++)
component[i] = a;
return *this;
} // assignment operator with a scalar argument
template<class T, int N>
const vector<T,N>& vector<T,N>::operator+=(const vector<T,N>&v){
for(int i = 0; i < N; i++)
component[i] += v[i];
return *this;
} // adding a vector to the current vector
template<class T, int N>
const vector<T,N>& vector<T,N>::operator-=(const vector<T,N>&v){
for(int i = 0; i < N; i++)
component[i] -= v[i];
return *this;
} // subtracting a vector from the current vector
template<class T, int N>
const vector<T,N>& vector<T,N>::operator*=(const T& a){
for(int i = 0; i < N; i++)
component[i] *= a;
return *this;
} // multiplying the current vector by a scalar
template<class T, int N>
const vector<T,N>& vector<T,N>::operator/=(const T& a){
for(int i = 0; i < N; i++)
component[i] /= a;
return *this;
} // multiplying the current vector by a scalar
template<class T, int N>
const vector<T,N> operator+(const vector<T,N>&u, const vector<T,N>&v){
return vector<T,N>(u) += v;
} // vector plus vector
template<class T, int N>
const vector<T,N> operator-(const vector<T,N>&u, const vector<T,N>&v){
return vector<T,N>(u) -= v;
} // vector minus vector
template<class T, int N>
const vector<T,N> operator*(const vector<T,N>&u, const T& a){
return vector<T,N>(u) *= a;
} // vector times scalar
template<class T, int N>
const vector<T,N> operator*(const T& a, const vector<T,N>&u){
return vector<T,N>(u) *= a;
} // 'T' times vector
template<class T, int N>
const vector<T,N> operator/(const vector<T,N>&u, const T& a){
return vector<T,N>(u) /= a;
} // vector times scalar
template<class T, int N>
const vector<T,N>& operator+(const vector<T,N>&u){
return u;
} // positive of a vector
template<class T, int N>
const vector<T,N> operator-(const vector<T,N>&u){
return vector<T,N>(u) *= -1;
} // negative of a vector
template<class T, int N>
const T operator*(const vector<T,N>&u, const vector<T,N>&v){
T sum = 0;
for(int i = 0; i < N; i++)
sum += u[i] * +v[i];
return sum;
} // vector times vector (inner product)
template<class T, int N>
T squaredNorm(const vector<T,N>&u){
return u*u;
} // squared l2 norm
template<class T, int N>
void print(const vector<T,N>&v){
printf("(");
for(int i = 0;i < N; i++){
printf("v[%d]=",i);
print(v[i]);
}
printf(")\n");
} // printing a vector
template<class T, int N, int M> class matrix : public vector<vector<T,N>,M>{
public:
matrix(){}
matrix(const vector<T,N>&u){
set(0,u);
} // constructor
matrix(const vector<T,N>&u, const vector<T,N>&v){
set(0,u);
set(1,v);
} // constructor
const T& operator()(int i,int j) const{return (*this)[j][i];}//A(i,j)
const matrix& operator*=(const T&);
const matrix& operator/=(const T&);
};
template<class T, int N, int M>
const matrix<T,N,M>& matrix<T,N,M>::operator*=(const T&a){
for(int i=0; i<M; i++)
set(i,(*this)[i] * a);
return *this;
} // multiplication by scalar
template<class T, int N, int M>
const matrix<T,N,M>& matrix<T,N,M>::operator/=(const T&a){
for(int i=0; i<M; i++)
set(i,(*this)[i] / a);
return *this;
} // division by scalar
template<class T, int N, int M>
const matrix<T,N,M> operator*(const T&a,const matrix<T,N,M>&m){
return matrix<T,N,M>(m) *= a;
} // scalar times matrix
template<class T, int N, int M>
const matrix<T,N,M> operator*(const matrix<T,N,M>&m, const T&a){
return matrix<T,N,M>(m) *= a;
} // matrix times scalar
template<class T, int N, int M>
const matrix<T,N,M> operator/(const matrix<T,N,M>&m, const T&a){
return matrix<T,N,M>(m) /= a;
} // matrix divided by scalar
template<class T, int N, int M> const vector<T,M>
operator*(const vector<T,N>&v,const matrix<T,N,M>&m){
vector<T,M> result;
for(int i=0; i<M; i++)
result.set(i, v * m[i]);
return result;
} // vector times matrix
template<class T, int N, int M> const vector<T,N>
operator*(const matrix<T,N,M>&m,const vector<T,M>&v){
vector<T,N> result;
for(int i=0; i<M; i++)
result += v[i] * m[i];
return result;
} // matrix times vector
template<class T, int N, int M, int K> const matrix<T,N,K>
operator*(const matrix<T,N,M>&m1,const matrix<T,M,K>&m2){
matrix<T,N,K> result;
for(int i=0; i<K; i++)
result.set(i,m1 * m2[i]);
return result;
} // matrix times matrix
typedef vector<double,2> point;
typedef vector<double,3> point3d;
typedef matrix<double,2,2> matrix2;
typedef matrix<double,3,3> matrix3;
double det(const matrix2&A){
return A(0,0)*A(1,1) - A(0,1)*A(1,0);
} // determinant of matrix
const matrix2 inverse(const matrix2&A){
point column0(A(1,1),-A(1,0));
point column1(-A(0,1),A(0,0));
return matrix2(column0,column1)/det(A);
} // inverse of matrix
const matrix2 transpose(const matrix2&A){
return matrix2(point(A(0,0),A(0,1)),point(A(1,0),A(1,1)));
} // transpose of a matrix
template<class T> class list{
protected:
int number;
T** item;
public:
list(int n=0):number(n), item(n ? new T*[n] : 0){} //constructor
list(int n, const T&t)
: number(n), item(n ? new T*[n] : 0){
for(int i=0; i<number; i++)
item[i] = new T(t);
} //constructor
list(const list<T>&);
const list<T>& operator=(const list<T>&);
~list(){
for(int i=0; i<number; i++)
delete item[i];
delete [] item;
} // destructor
int size() const{ return number; } // list size
T& operator()(int i){ if(item[i])return *(item[i]); } //read/write ith item
const T& operator[](int i)const{if(item[i])return *(item[i]);}// read only
};
template<class T>
list<T>::list(const list<T>&l):number(l.number),
item(l.number ? new T*[l.number] : 0){
for(int i=0; i<l.number; i++)
if(l.item[i]) item[i] = new T(*l.item[i]);
} // copy constructor
template<class T>
const list<T>& list<T>::operator=(const list<T>& l){
if(this != &l){
if(number > l.number)
delete [] (item + l.number);
if(number < l.number){
delete [] item;
item = new T*[l.number];
}
for(int i = 0; i < l.number; i++)
if(l.item[i]) item[i] = new T(*l.item[i]);
number = l.number;
}
return *this;
} // assignment operator
template<class T>
void print(const T& d){
printf("%f; ",d);
} // print a double variable
template<class T>
void print(const list<T>&l){
for(int i=0; i<l.size(); i++){
printf("i=%d:\n",i);
print(l[i]);
}
} // printing a list
int reversed(int number){
int result=0;
while (number){
result *= 10;
result += number % 10;
number /= 10;
}
return result;
} // reversing an integer number
template<class T>
const T
power2(const T&x, int n){
T result = 1;
T powerOfX = x;
while(n){
if(n % 2) result *= powerOfX;
powerOfX *= powerOfX;
n /= 2;
}
return result;
} // compute a power
template<class T>
const T
power(const T&x, int n){
return n ? (n%2 ? x * power(x * x,n/2)
: power(x * x,n/2)) : 1;
} // compute a power
template<class T>
const T
polynomial(const list<T>&a, const T&x){
T powerOfX = 1;
T sum=0;
for(int i=0; i<a.size(); i++){
sum += a[i] * powerOfX;
powerOfX *= x;
}
return sum;
} // compute a polynomial
template<class T>
const T
Horner(const list<T>&a, const T&x){
T result = a[a.size()-1];
for(int i=a.size()-1; i>0; i--){
result *= x;
result += a[i-1];
}
return result;
} // Horner algorithm to compute a polynomial
template<class T>
const list<vector<T,1> >
deriveExp(const T&r, int n){
list<vector<T,1> > Exp(n+1,0);
Exp(0) = vector<T,1>(exp(2.*r));
for(int i=0; i<n; i++)
Exp(i+1) = vector<T,1>(2.*Exp[i][0]);
return Exp;
} // derivatives of r-inverse as list of vectors
template<class T>
const list<T>
deriveRinverse(const T&r, int n){
list<T> Rinverse(n+1,0);
Rinverse(0) = 1/r;
for(int i=0; i<n; i++)
Rinverse(i+1) = -double(i+1)/r * Rinverse[i];
return Rinverse;
} // derivatives of r-inverse
template<class T>
const T
Taylor(const list<T>&f, const T&h){
T powerOfHoverIfactorial = 1;
T sum=0;
for(int i=0; i<f.size()-1; i++){
sum += f[i] * powerOfHoverIfactorial;
powerOfHoverIfactorial *= h/(i+1);
}
return sum;
} // Taylor approximation
template<class T>
const T
HornerTaylor(const list<T>&f, const T&h){
T result = f[f.size()-2];
for(int i=f.size()-2; i>0; i--){
result *= h/i;
result += f[i-1];
}
return result;
} // Horner algorithm to compute Taylor approximation
template<class T>
const T
deriveProduct(const list<T>&f,
const list<T>g, int n){
const int K=16;
int triangle[K][K];
for(int i=0; i<K; i++)
triangle[i][0]=triangle[0][i]=1;
for(int i=1; i<K-1; i++)
for(int j=1; j<=K-1-i; j++)
triangle[i][j] = triangle[i-1][j] + triangle[i][j-1];
T sum = 0;
for(int i=0; i<=n; i++)
sum += triangle[n-i][i] * f[i] * g[n-i];
return sum;
} // nth derivative of a product
template<class T, int N>
const vector<T,N>
TaylorScheme(const vector<T,N>&u0,
const matrix<T,N,N>&S,
const list<vector<T,N> >&f,
const T&h){
T powerOfHoverIfactorial = 1;
vector<T,N> sum=0;
vector<T,N> uDerivative = u0;
for(int i=0; i<f.size(); i++){
sum += powerOfHoverIfactorial * uDerivative;
uDerivative = S * uDerivative + f[i];
powerOfHoverIfactorial *= h/(i+1);
}
return sum;
} // Taylor scheme
template<class T, int N>
const vector<T,N>
error(const vector<T,N>&u0,
const matrix<T,N,N>&S,
const list<vector<T,N> >&f,
const T&h){
T powerOfHoverIfactorial = 1;
vector<T,N> uDerivative = u0;
for(int i=0; i<f.size(); i++){
uDerivative = S * uDerivative + f[i];
powerOfHoverIfactorial *= h/(i+1);
}
return powerOfHoverIfactorial * uDerivative;
} // error in Taylor scheme
template<class T>
void deriveKS(const T&c, const T&r,
list<T>&u, list<T>&v, list<T>&w){
list<T> Rinverse = deriveRinverse(r,u.size());
for(int i=0; i<u.size()-1; i++){
u(i+1)=v[i]-deriveProduct(u,Rinverse,i);
v(i+1) = w[i];
w(i+1) = (-0.5)*deriveProduct(u,u,i)
- deriveProduct(w,Rinverse,i)
- v[i] + (i ? 0. : (c*c) );
}
} // derivatives in KS equation
template<class T>
const vector<T,3>
TaylorKS(const T&c, const T&r, const T&h, int n,
const vector<T,3>&u0,
const vector<T,3>&bound){
list<T> u(n,0.);
list<T> v(n,0.);
list<T> w(n,0.);
u(0) = u0[0];
v(0) = u0[1];
w(0) = u0[2];
deriveKS(c,r,u,v,w);
vector<T,3> result(HornerTaylor(u,h),
HornerTaylor(v,h), HornerTaylor(w,h));
u(0) = bound[0];
v(0) = bound[1];
w(0) = bound[2];
deriveKS(c,r,u,v,w);
vector<T,3> highDerivative(u[n-1],v[n-1],w[n-1]);
vector<T,3> error = (power(h,n-1)/factorial(n-1)) * highDerivative;
return result + error;
} // Taylor for KS equation + error
int main(){
list<double> Rinverse = deriveRinverse(2.,5);
list<vector<double,1> > Exp = deriveExp(.4,5);
printf("1/2.5=%f\n",Taylor(Rinverse,0.5));
printf("1/2.5=%f\n",HornerTaylor(Rinverse,0.5));
printf("(1/r*r)''(2)=%f\n",deriveProduct(Rinverse,Rinverse,2));
printf("0.5*exp(1)=");
print(TaylorScheme(vector<double,1>(.4*exp(.8)),
matrix<double,1,1>(vector<double,1>(2.)),Exp,0.1));
printf("\n");
printf("error=");
print(error(vector<double,1>(2.),
matrix<double,1,1>(vector<double,1>(2.)),Exp,0.1));
printf("\n");
printf("Taylor scheme for Kuramoto-SivashinskiS:\n");
vector<double,3> initial(0.1,-1.85,0.1);
print(TaylorKS(.5,0.1,0.05,15,initial,initial));
return 0;
}