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audioiothread.cpp
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audioiothread.cpp
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#include "defines.h"
#include "songmain.h"
#include "audiorecord.h"
#include "audiofile.h" // dummy
#include "audiorealtime.h"
#include "semapores.h"
#include "audiohardware.h"
#include "audiobus.h"
#include "MIDIhardware.h"
#include "audioproc.h"
#include "MIDIPattern.h"
#include "object_song.h"
#include "object_track.h"
#include "MIDIoutproc.h"
#include "MIDItimer.h"
#include "audiodevice.h"
#include "audiohdfile.h"
#include "initplayback.h"
#include "object_project.h"
#include "gui.h"
#include "audiohardwarechannel.h"
#ifdef WIN32
#include "asio/asio.h"
#endif
int AudioDevice::ClearOffSet(double offset)
{
if(offset>=GetSetSize())
return GetSetSize()-1;
return (int)offset;
}
int AudioDevice::ClearOffSet(int offset)
{
if(offset>=GetSetSize())
return GetSetSize()-1;
return offset;
}
void Seq_Song::SendAudioWaitEvents(AudioDevice *device,LONGLONG samplestart,LONGLONG sampleend,bool force)
{
realtimeevents[REALTIMELIST_AUDIO].Lock();
RealtimeEvent *rte=realtimeevents[REALTIMELIST_AUDIO].FirstREvent();
while(rte)
{
if(force==true || (rte->GetRealEventSampleStart()>=samplestart && rte->GetRealEventSampleStart()<sampleend)) // inside start<>end
{
int offset=playback_sampleoffset;
if(force==true && playback_samplesize && rte->GetRealEventSampleStart()>=sampleend)
offset+=playback_samplesize-1;
else
offset+=(int)(rte->GetRealEventSampleStart()-samplestart);
if(offset<0)
{
// Its OKAY with - Humanize etc...
#ifdef DEBUG
// maingui->MessageBoxError(0,"SendAudioWaitEvents sampleoffset<0");
#endif
offset=0;
}
else
if(offset>=device->GetSetSize())
{
#ifdef DEBUG
maingui->MessageBoxError(0,"SendAudioWaitEvents sampleoffset>0");
#endif
offset=device->GetSetSize()-1;
}
rte->SendToAudio(rte->audioobject,offset);
rte=realtimeevents[REALTIMELIST_AUDIO].DeleteREvent(rte);
}
else
rte=rte->NextEvent();
}
realtimeevents[REALTIMELIST_AUDIO].UnLock();
}
void Seq_Song::DropDownPeaks(AudioDevice *device,bool withtracks) // Called by Refill
{
if(!device){
#ifdef DEBUG
maingui->MessageBoxError(0,"MIDI Device");
#endif
return;
}
if(withtracks==true)
{
// Tracks
Seq_Track *t=FirstTrack();
while(t)
{
// Out
if(t->GetPeak()->peakused==true)
t->GetPeak()->Drop(device->devicedroprate);
t=t->NextTrack_NoUILock();
}
}
{
// Metro Tracks
Seq_MetroTrack *mt=FirstMetroTrack();
while(mt)
{
// Out
if(mt->GetPeak()->peakused==true)
mt->GetPeak()->Drop(device->devicedroprate);
mt=mt->NextMetroTrack();
}
}
{
AudioChannel *c=audiosystem.FirstBusChannel();
while(c)
{
// In
if(c->io.inputpeaks.peakused==true)
c->io.inputpeaks.Drop(device->devicedroprate);
//if(t->io.tempinputmonitoring==true)
// t->io.CheckInputPeak(t->GetVIn());
// Out
if(c->mix.peak.peakused==true)
c->mix.peak.Drop(device->devicedroprate);
c=c->NextChannel();
}
}
if(device)
{
AudioHardwareChannel *c=device->FirstOutputChannel();
while(c)
{
c->DropPeak(device->devicedroprate);
c=c->NextChannel();
}
}
if(audiosystem.masterchannel.io.inputpeaks.peakused==true)
audiosystem.masterchannel.io.inputpeaks.Drop(device->devicedroprate);
if(audiosystem.masterchannel.mix.peak.peakused==true)
audiosystem.masterchannel.mix.peak.Drop(device->devicedroprate);
}
void Seq_Song::DoRealtimeAndCDEvents(AudioDevice *device)
{
realtimeevents[REALTIMELIST_AUDIO].Lock();
// CD Events
RealtimeEvent *rte=realtimeevents[REALTIMELIST_AUDIO].FirstCDEvent();
while(rte)
{
if(rte->rte_callsampleposition<device->GetSetSize())
{
rte->SendToAudio(rte->audioobject,(int)rte->rte_callsampleposition); // Rest=Offset
rte=realtimeevents[REALTIMELIST_AUDIO].DeleteCDEvent(rte);
}
else
{
// CD use setSize
rte->rte_callsampleposition-=device->GetSetSize();
rte=rte->NextEvent();
}
}
realtimeevents[REALTIMELIST_AUDIO].UnLock();
mainaudioreal->LockRTObjects();
AudioRealtime *ar=mainaudioreal->FirstAudioRealtime();
while(ar)
{
AudioRealtime *n=ar->NextAudioRealtime();
//if(ar->canbeclose==false)
//{
if(ar->stream && ar->audiochannel && ar->audiochannel->io.out_vchannel)
{
//if(ar->audiochannel->Muted()==true)
// ar->stream[ar->streamreadc].channelsused=0;
ar->stream[ar->streamreadc].ExpandMixAudioBuffer(&ar->audiochannel->mix,ar->audiochannel->io.out_vchannel->channels,0,0);
ar->stream[ar->streamreadc].channelsused=0; // reset
}
if(ar->streamreadc==ar->nrstream-1)
ar->streamreadc=0;
else
ar->streamreadc++;
//}
//else
// ar->canbeclose=true;
if(ar->endreached==true)
{
ar->closeit=true; // Set CLOSE Flag
/*
if(ar->autoclose==true)
mainaudioreal->RemoveAudioRealtime(ar,false);
*/
}
ar=n;
}
mainaudioreal->UnlockRTObjects();
}
void Seq_Song::RefillAudioDeviceMaster(AudioDevice *device)
{
// Mastering...
playback_sampleoffset=0;
playback_samplesize=device->GetSetSize();
playback_sampleendposition=playback_sampleposition+playback_samplesize;
// Samples -> OSTART
audioplayback_position=timetrack.ConvertSamplesToOSTART(playback_sampleposition);
audioplayback_endposition=timetrack.ConvertSamplesToOSTART(playback_sampleendposition);
AddAudioInstrumentsToStream(device);
CopyTrackStreamBuffer_Mastering(device);
DoAudioEffects_Mastering(device);
CreateAudioStream(device,CREATESTREAMMASTER); // Refill Audio
playback_sampleposition=playback_sampleendposition;
//TRACE ("RK device IRQ Counter %d\n",device->irqplaybackcounter);
}
// Main Audio mix Function
// called by ASIO: direct Callback
// called by WIN32 PCM waveout: thread
void Seq_Song::RefillAudioDeviceBuffer(AudioDevice *device) // Main Audio Kernel Function
{
if(masteringlock==true)
{
device->SkipDeviceOutputBuffer(this);
return;
}
LONGLONG t1=maintimer->GetSystemTime();
playback_sampleoffset=0; // Cycle Offset Buffer Cut
playback_samplesize=playback_setSize=device->GetSetSize();
if(!(status&STATUS_SONGPLAYBACK_AUDIO)){
if(status&STATUS_MIDIWAIT){
if((status&STATUS_WAITPREMETRO) && CheckPreMetronome(device)==true){
status CLEARBIT STATUS_WAITPREMETRO;
}
}
else
{
if( (startaudioinit==true && (!(status&STATUS_WAITPREMETRO))) ||
((status&STATUS_WAITPREMETRO) && CheckPreMetronome(device)==true)
){
// Start Audio
status CLEARBIT STATUS_WAITPREMETRO;
status CLEARBIT STATUS_MIDIWAIT;
status |=STATUS_SONGPLAYBACK_AUDIO;
if(status&STATUS_RECORD)
StartAudioRecording();
pRepareMIDIstartdelay=true;
MIDIstartthread->SetSignal(); // Add Output Latency - Start/Sync MIDI
}
}
}
if(!(device->status&AudioDevice::STATUS_INPUTOK))
{
SongAudioDataInput(device,false); // Replace HW Input + Fill Track Buffer/Record
}
MIDIalarmprocessorproc->AddAudioAlarms(device);
if(status&STATUS_SONGPLAYBACK_AUDIO){
startaudioinit=false; // Reset
DropDownPeaks(device,false); // No Tracks
CopyTrackStreamBuffer(device); // Copy/Mix Audio Files->Track Buffer + Track Thru + Drop Down Tracks
int refillflag=0;
cycleloop:
playback_sampleendposition=playback_sampleposition+playback_setSize;
if(playbacksettings.cycleplayback==true && playback_sampleendposition>=playbacksettings.cycle_sampleend)
{
playback_sampleendposition=playbacksettings.cycle_sampleend;
playback_samplesize=playback_sampleendposition-playback_sampleposition;
refillflag = RAD_CYCLERESET;
}
playback_setSize-=playback_samplesize;
// Samples -> OSTART
timetrack.ConvertSamplesToOSTART(playback_sampleposition,&audioplayback_position,playback_sampleendposition,&audioplayback_endposition);
// Execute ...
AddAudioMetronome(device); // +metro Realtime
AddAudioInstrumentsToStream(device);
// End Execute
if(refillflag&RAD_CYCLERESET){
refillflag = RAD_CYCLERESET2;
CycleReset_Audio(device);
if(playback_setSize)
goto cycleloop;
}
// End Cycle Loop
DoAudioEffectsAndCopyToDevice(device);
playback_sampleposition=playback_sampleendposition;
if(playback_bufferindex==device->numberhardwarebuffer-1)playback_bufferindex=0; else playback_bufferindex++;
LockRefreshCounter();
refreshcounter++;
UnlockRefreshCounter();
mainaudiostreamproc->SetSignal(); // Send Signal to Stream Refill Thread
// end Song Started
}
else{
// Song Stopped
DropDownPeaks(device,true); // + Tracks
DoAudioEffectsAndCopyToDevice(device);
}
mainaudiorealtimethread->SetSignal(); // Realtime Playback
LONGLONG t2=maintimer->GetSystemTime();
device->LockTimerCheck_Output();
if(t2-t1>device->timeforrefill_maxsystime)
device->timeforrefill_systime=device->timeforrefill_maxsystime=t2-t1;
else
device->timeforrefill_systime=t2-t1;
device->UnlockTimerCheck_Output();
}
// ********************** Event Output Audio
void PolyPressure::SendToDevice(MIDIOutputDevice *device)
{
if(!device){
#ifdef DEBUG
maingui->MessageBoxError(0,"MIDI Device");
#endif
return;
}
device->sendPolyPressure(status,key,pressure);
}
void PolyPressure::SendToDevicePlayback(MIDIOutputDevice *device,Seq_Song *song,Seq_Track *track,MIDIPattern *pattern,Seq_Event *seqevent,int createflag)
{
if(!device){
#ifdef DEBUG
maingui->MessageBoxError(0,"MIDI Device");
#endif
return;
}
device->sendPolyPressure(status,key,pressure);
}
void PolyPressure::SendToAudio(MIDIPattern *frompattern,AudioEffects *fx,int iflag,int offset,AudioObject *dontsendtoaudioobject)
{
InsertAudioEffect *ai=fx->FirstActiveAudioEffect();
while(ai){
if(ai->audioeffect->audioeffecttype==audioobject_TYPE_INSTRUMENT && ai->audioeffect!=dontsendtoaudioobject && ai->MIDIfilter.CheckEvent(this)==true)
ai->audioeffect->Do_TriggerEvent(offset,status,key,pressure,0,(flag&EVENTFLAG_THRUEVENT)?TRIGGER_THRUEVENT|iflag:iflag);
ai=ai->NextActiveEffect();
}
}
bool PolyPressure::Compare(Seq_Event *e)
{
if(e->status==status && ((PolyPressure *)e)->key==key && ((PolyPressure *)e)->pressure==pressure)
return true;
return false;
}
void PolyPressure::Load(camxFile *file)
{
file->ReadChunk(&key);
file->ReadChunk(&pressure);
}
void PolyPressure::Save(camxFile *file)
{
file->Save_Chunk(key);
file->Save_Chunk(pressure);
}
Object *PolyPressure::Clone(Seq_Song *song)
{
if(PolyPressure *p=new PolyPressure){
CloneData(song,p);
return p;
}
return 0;
}
bool PolyPressure::CheckSelectFlag(int checkflag,int icdtype)
{
if( (checkflag&SEL_POLYPRESSURE) &&
(
((checkflag&SEL_SELECTED) && (flag&OFLAG_SELECTED)) ||
((!(checkflag&SEL_SELECTED)) && (!(flag&OFLAG_SELECTED)) )
)
)
return true;
return false;
}
void PolyPressure::CloneData(Seq_Song *song,Seq_Event *e)
{
PolyPressure *to=(PolyPressure *)e;
to->status=status;
to->key=key;
to->pressure=pressure;
to->ostart=ostart;
to->staticostart=staticostart;
//to->sampleposition=sampleposition;
}
void PolyPressure::SendToAudioPlayback(AudioObject *o,
LONGLONG samplestart,
Seq_Track *track,
MIDIPattern *fpattern,
Seq_Event *fevent,
int iflag,
int sampleoffset,
bool createreal
)
{
o->Do_TriggerEvent(sampleoffset,status,key,pressure,0,(flag&EVENTFLAG_THRUEVENT)?TRIGGER_THRUEVENT|iflag:iflag);
}
bool ControlChange::Compare(Seq_Event *e)
{
if(e->status==status && ((ControlChange *)e)->controller==controller && ((ControlChange *)e)->value==value)
return true;
return false;
}
void ControlChange::Load(camxFile *file)
{
file->ReadChunk(&controller);
file->ReadChunk(&value);
}
void ControlChange::Save(camxFile *file)
{
file->Save_Chunk(controller);
file->Save_Chunk(value);
}
void ControlChange::CloneData(Seq_Song *song,Seq_Event *e)
{
ControlChange *to=(ControlChange *)e;
to->status=status;
to->controller=controller;
to->value=value;
to->ostart=ostart;
to->staticostart=staticostart;
//to->sampleposition=sampleposition;
}
void ControlChange::SendToDevicePlayback(MIDIOutputDevice *device,Seq_Song *song,Seq_Track *track,MIDIPattern *pattern,Seq_Event *seqevent,int createflag)
{
if(!device){
#ifdef DEBUG
maingui->MessageBoxError(0,"MIDI Device");
#endif
return;
}
device->sendControlChange(status,controller,value);
if((createflag&Seq_Event::STD_CREATEREALEVENT)==0) // no off
return;
switch(controller)
{
case 64: // Sustain
{
if(value>=64) // Sustain 0-63==off, 64-127 ON
{
if(Control_SustainOn *sustainoff=new Control_SustainOn)
{
// Init NoteOff
sustainoff->outputdevice=device; // Connect
sustainoff->fromevent=0;
sustainoff->rte_frompattern=pattern;
sustainoff->fromtrack=0;
sustainoff->status=CONTROLCHANGE|GetChannel();
sustainoff->sustain=value;
song->realtimeevents[REALTIMELIST_MIDI].AddWaitEvent(sustainoff);
}
}
else // Sustain OFF - Remove Sustain RTE
{
song->realtimeevents[REALTIMELIST_MIDI].Lock();
RealtimeEvent *rte=song->realtimeevents[REALTIMELIST_MIDI].FirstWEvent();
while(rte)
{
if(rte->realtimeid==REALTIMEID_SUSTAIN_ON && rte->status==status && rte->outputdevice==device)
{
rte=song->realtimeevents[REALTIMELIST_MIDI].DeleteWEvent(rte);
break;
}
else
rte=rte->NextEvent();
}
song->realtimeevents[REALTIMELIST_MIDI].UnLock();
}
}
break;
}
}
void ControlChange::SendToDevice(MIDIOutputDevice *device)
{
device->sendControlChange(status,controller,value);
if(controller==64 && value<64) // Remove Sustain RTE
{
mainvar->GetActiveSong()->realtimeevents[REALTIMELIST_MIDI].Lock();
RealtimeEvent *rte=mainvar->GetActiveSong()->realtimeevents[REALTIMELIST_MIDI].FirstWEvent();
while(rte)
{
if(rte->realtimeid==REALTIMEID_SUSTAIN_ON && rte->status==status && rte->outputdevice==device)
{
mainvar->GetActiveSong()->realtimeevents[REALTIMELIST_MIDI].DeleteWEvent(rte);
break;
}
else
rte=rte->NextEvent();
}
mainvar->GetActiveSong()->realtimeevents[REALTIMELIST_MIDI].UnLock();
}
}
void ControlChange::SendToAudio(MIDIPattern *frompattern,AudioEffects *fx,int iflag,int offset,AudioObject *dontsendtoaudioobject)
{
InsertAudioEffect *ai=fx->FirstActiveAudioEffect();
while(ai){
if(ai->audioeffect->audioeffecttype==audioobject_TYPE_INSTRUMENT && ai->audioeffect!=dontsendtoaudioobject && ai->MIDIfilter.CheckEvent(this)==true)
{
ai->audioeffect->Do_TriggerEvent(offset,status,controller,value,0,(flag&EVENTFLAG_THRUEVENT)?TRIGGER_THRUEVENT|iflag:iflag);
// Sustain On ?
if(controller==64 && value>=64) // Sustain 0-63==off, 64-127 ON
{
if(!(iflag&SENDAUDIO_DONTCREATEREALEVENTS))
{
if(Control_SustainOn *sustainoff=new Control_SustainOn)
{
// Init NoteOff
sustainoff->audioobject=ai->audioeffect; // Connect
sustainoff->fromevent=0;
sustainoff->rte_frompattern=frompattern;
sustainoff->fromtrack=0;
sustainoff->status=CONTROLCHANGE|GetChannel();
sustainoff->sustain=value;
fx->GetSong()->realtimeevents[REALTIMELIST_AUDIO].AddWaitEvent(sustainoff);
}
}
}
else
if(controller==64 && value<64) // Remove Sustain RTE
{
Seq_Song *song=fx->GetSong();
song->realtimeevents[REALTIMELIST_AUDIO].Lock();
RealtimeEvent *rte=song->realtimeevents[REALTIMELIST_AUDIO].FirstWEvent();
while(rte)
{
if(rte->realtimeid==REALTIMEID_SUSTAIN_ON && rte->status==status && rte->audioobject==ai->audioeffect)
{
song->realtimeevents[REALTIMELIST_AUDIO].DeleteWEvent(rte);
break;
}
else
rte=rte->NextEvent();
}
song->realtimeevents[REALTIMELIST_AUDIO].UnLock();
}
}
ai=ai->NextActiveEffect();
}
}
void ControlChange::SendToAudioPlayback(AudioObject *o,
LONGLONG samplestart,
Seq_Track *track,
MIDIPattern *fpattern,
Seq_Event *fevent,
int iflag,
int sampleoffset,
bool createreal
)
{
o->Do_TriggerEvent(sampleoffset,status,controller,value,0,(flag&EVENTFLAG_THRUEVENT)?TRIGGER_THRUEVENT|iflag:iflag);
if(createreal==true)
{
if(controller==64 && value>=64) // Sustain 0-63==off, 64-127 ON
{
if(Control_SustainOn *sustainoff=new Control_SustainOn)
{
// Init NoteOff
sustainoff->audioobject=o; // Connect
sustainoff->fromevent=0;
sustainoff->rte_frompattern=fpattern;
sustainoff->fromtrack=0;
sustainoff->status=CONTROLCHANGE|GetChannel();
sustainoff->sustain=value;
mainvar->GetActiveSong()->realtimeevents[REALTIMELIST_AUDIO].AddWaitEvent(sustainoff);
}
}
else
if(controller==64 && value<64) // Remove Sustain RTE
{
mainvar->GetActiveSong()->realtimeevents[REALTIMELIST_AUDIO].Lock();
RealtimeEvent *rte=mainvar->GetActiveSong()->realtimeevents[REALTIMELIST_AUDIO].FirstWEvent();
while(rte)
{
if(rte->realtimeid==REALTIMEID_SUSTAIN_ON && rte->status==status && rte->audioobject==o)
{
mainvar->GetActiveSong()->realtimeevents[REALTIMELIST_AUDIO].DeleteWEvent(rte);
break;
}
else
rte=rte->NextEvent();
}
mainvar->GetActiveSong()->realtimeevents[REALTIMELIST_AUDIO].UnLock();
}
}
}
void ProgramChange::SendToDevicePlayback(MIDIOutputDevice *device,Seq_Song *song,Seq_Track *track,MIDIPattern *pattern,Seq_Event *seqevent,int createflag)
{
if(!device){
#ifdef DEBUG
maingui->MessageBoxError(0,"MIDI Device");
#endif
return;
}
device->sendProgramChange(status,program);
}
void ProgramChange::SendToDevice(MIDIOutputDevice *device)
{
if(!device){
#ifdef DEBUG
maingui->MessageBoxError(0,"MIDI Device");
#endif
return;
}
device->sendProgramChange(status,program);
}
void ProgramChange::SendToAudio(MIDIPattern *frompattern,AudioEffects *fx,int iflag,int offset,AudioObject *dontsendtoaudioobject)
{
InsertAudioEffect *ai=fx->FirstActiveAudioEffect();
while(ai){
if(ai->audioeffect->audioeffecttype==audioobject_TYPE_INSTRUMENT && ai->audioeffect!=dontsendtoaudioobject && ai->MIDIfilter.CheckEvent(this)==true)
ai->audioeffect->Do_TriggerEvent(offset,status,program,0,0,(flag&EVENTFLAG_THRUEVENT)?TRIGGER_THRUEVENT|iflag:iflag);
ai=ai->NextActiveEffect();
}
}
void ProgramChange::SendToAudioPlayback(AudioObject *o,LONGLONG samplestart,Seq_Track *track,MIDIPattern *fpattern,Seq_Event *fevent,int iflag,int sampleoffset,bool createreal)
{
o->Do_TriggerEvent(sampleoffset,status,program,0,0,(flag&EVENTFLAG_THRUEVENT)?TRIGGER_THRUEVENT|iflag:iflag);
}
void Pitchbend::SendToAudio(MIDIPattern *frompattern,AudioEffects *fx,int iflag,int offset,AudioObject *dontsendtoaudioobject)
{
InsertAudioEffect *ai=fx->FirstActiveAudioEffect();
while(ai){
if(ai->audioeffect->audioeffecttype==audioobject_TYPE_INSTRUMENT && ai->audioeffect!=dontsendtoaudioobject && ai->MIDIfilter.CheckEvent(this)==true)
ai->audioeffect->Do_TriggerEvent(offset,status,lsb,msb,0,(flag&EVENTFLAG_THRUEVENT)?TRIGGER_THRUEVENT|iflag:iflag);
ai=ai->NextActiveEffect();
}
}
void Pitchbend::SendToDevicePlayback(MIDIOutputDevice *device,Seq_Song *song,Seq_Track *track,MIDIPattern *pattern,Seq_Event *seqevent,int createflag)
{
if(!device){
#ifdef DEBUG
maingui->MessageBoxError(0,"MIDI Device");
#endif
return;
}
device->sendPitchbend(status,lsb,msb);
}
void Pitchbend::SendToDevice(MIDIOutputDevice *device)
{
if(!device){
#ifdef DEBUG
maingui->MessageBoxError(0,"MIDI Device");
#endif
return;
}
device->sendPitchbend(status,lsb,msb);
}
void Pitchbend::SendToAudioPlayback(AudioObject *o,LONGLONG samplestart,Seq_Track *track,MIDIPattern *fpattern,Seq_Event *fevent,int iflag,int sampleoffset,bool createreal)
{
o->Do_TriggerEvent(sampleoffset,status,lsb,msb,0,(flag&EVENTFLAG_THRUEVENT)?TRIGGER_THRUEVENT|iflag:iflag);
}
void ChannelPressure::CloneData(Seq_Song *song,Seq_Event *e)
{
ChannelPressure *to=(ChannelPressure *)e;
to->status=status;
to->pressure=pressure;
to->ostart=ostart;
to->staticostart=staticostart;
// to->sampleposition=sampleposition;
}
void ChannelPressure::SendToAudio(MIDIPattern *frompattern,AudioEffects *fx,int iflag,int offset,AudioObject *dontsendtoaudioobject)
{
InsertAudioEffect *ai=fx->FirstActiveAudioEffect();
while(ai)
{
if(ai->audioeffect->audioeffecttype==audioobject_TYPE_INSTRUMENT && ai->audioeffect!=dontsendtoaudioobject && ai->MIDIfilter.CheckEvent(this)==true)
ai->audioeffect->Do_TriggerEvent(offset,status,pressure,0,0,(flag&EVENTFLAG_THRUEVENT)?TRIGGER_THRUEVENT|iflag:iflag);
ai=ai->NextActiveEffect();
}
}
void ChannelPressure::SendToDevicePlayback(MIDIOutputDevice *device,Seq_Song *song,Seq_Track *track,MIDIPattern *pattern,Seq_Event *seqevent,int createflag)
{
if(!device){
#ifdef DEBUG
maingui->MessageBoxError(0,"MIDI Device");
#endif
return;
}
device->sendChannelPressure(status,pressure);
}
void ChannelPressure::SendToDevice(MIDIOutputDevice *device)
{
if(!device){
#ifdef DEBUG
maingui->MessageBoxError(0,"MIDI Device");
#endif
return;
}
device->sendChannelPressure(status,pressure);
}
void ChannelPressure::Load(camxFile *file)
{
file->ReadChunk(&pressure);
}
void ChannelPressure::Save(camxFile *file)
{
file->Save_Chunk(pressure);
}
void ChannelPressure::SendToAudioPlayback(AudioObject *o,LONGLONG samplestart,Seq_Track *track,MIDIPattern *fpattern,Seq_Event *fevent,int iflag,int sampleoffset,bool createreal)
{
o->Do_TriggerEvent(sampleoffset,status,pressure,0,0,(flag&EVENTFLAG_THRUEVENT)?TRIGGER_THRUEVENT|iflag:iflag);
}
void SysEx::SendToDevicePlayback(MIDIOutputDevice *device,Seq_Song *song,Seq_Track *track,MIDIPattern *pattern,Seq_Event *seqevent,int createflag)
{
if(!device){
#ifdef DEBUG
maingui->MessageBoxError(0,"MIDI Device");
#endif
return;
}
if(data && length)
device->sendSysEx(data,length);
}
void SysEx::SendToDevice(MIDIOutputDevice *device)
{
if(!device){
#ifdef DEBUG
maingui->MessageBoxError(0,"MIDI Device");
#endif
return;
}
if(data && length)
device->sendSysEx(data,length);
}
void SysEx::SendToAudio(MIDIPattern *frompattern,AudioEffects *fx,int iflag,int offset,AudioObject *dontsendtoaudioobject)
{
if(data && length)
{
InsertAudioEffect *ai=fx->FirstActiveAudioEffect();
while(ai)
{
if(ai->audioeffect->audioeffecttype==audioobject_TYPE_INSTRUMENT && ai->audioeffect!=dontsendtoaudioobject && ai->MIDIfilter.CheckEvent(this)==true)
ai->audioeffect->Do_TriggerSysEx(offset,data,length);
ai=ai->NextActiveEffect();
}
}
}
void SysEx::SendToAudioPlayback(AudioObject *o,
LONGLONG samplestart,
Seq_Track *track,
MIDIPattern *fpattern,
Seq_Event *fevent,
int flag,
int sampleoffset,
bool createreal
)
{
if(data && length)
o->Do_TriggerSysEx(sampleoffset,data,length);
}
void Note::SendToAudio(MIDIPattern *frompattern,AudioEffects *fx,int iflag,int offset,AudioObject *dontsendtoaudioobject)
{
bool addedtomon=false;
if(InsertAudioEffect *ai=fx->FirstActiveAudioEffect())
{
LONGLONG noteoffset_samples,notelength_samples; // Thru no Note Length!
if(iflag&SENDAUDIO_DONTCREATEREALEVENTS){
// Thru Note etc...
noteoffset_samples=0;
notelength_samples=0;
}
else{
// Real Note
notelength_samples=fx->GetSong()->timetrack.ConvertTicksToTempoSamplesStart(ostart,GetNoteLength());
noteoffset_samples=0;
}
while(ai)
{
if(ai->audioeffect->plugin_on==true &&
ai->audioeffect->audioeffecttype==audioobject_TYPE_INSTRUMENT &&
ai->audioeffect!=dontsendtoaudioobject &&
ai->MIDIfilter.CheckEvent(this)==true &&
ai->audioeffect->Do_TriggerEvent(offset,status,key,velocity,(flag&EVENTFLAG_THRUEVENT)?0:velocityoff,(flag&EVENTFLAG_THRUEVENT)?TRIGGER_THRUEVENT|iflag:iflag,notelength_samples,noteoffset_samples)==true)
{
if(addedtomon==false)
{
addedtomon=true;
//mainMIDI->monitor.OpenKey(status,key,pos+GetNoteLength());
}
if(!(iflag&SENDAUDIO_DONTCREATEREALEVENTS))
{
#ifdef MEMPOOLS
NoteOff_Realtime *noteoff=mainpools->mempGetNoteOff_Realtime();
#else
NoteOff_Realtime *noteoff=new NoteOff_Realtime;
#endif
if(noteoff)
{
// Init NoteOff
noteoff->audioobject=ai->audioeffect; // Connect
noteoff->outputdevice=0;
noteoff->fromevent=0;
noteoff->rte_frompattern=frompattern;
noteoff->fromtrack=0;
noteoff->status=NOTEOFF|GetChannel();
noteoff->key=key;
noteoff->velocityoff=velocityoff;
noteoff->iflag=iflag;
fx->GetSong()->realtimeevents[REALTIMELIST_AUDIO].AddCDAlarmEvent(noteoff,notelength_samples);
}
}
}
ai=ai->NextActiveEffect();
}
}
}
void Note::SendToAudioPlayback(AudioObject *o,LONGLONG samplestart,Seq_Track *track,MIDIPattern *fpattern,Seq_Event *fevent,int iflag,int sampleoffset,bool createreal)
{
if(off.ostart==-1) // no off
{
o->Do_TriggerEvent(sampleoffset,status,key,velocity,127,(flag&EVENTFLAG_THRUEVENT)?TRIGGER_THRUEVENT|iflag:iflag);
return;
}
/*
#ifdef DEBUG
if(!(fevent->flag&EVENTFLAG_PRESTART))
{
LONGLONG ss=GetSampleStart(track->song,fpattern);
if(ss!=samplestart)
maingui->MessageBoxError(0,"Note SampleStart");
}
#endif
*/
LONGLONG noteStart_samples=GetSampleStart(track->song,fpattern),
noteEnd_samples=GetSampleEnd(track->song,fpattern),
noteLength_samples=noteEnd_samples-noteStart_samples;