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demo.vcxproj.filters
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demo.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="src\swapchain.cpp" />
<ClCompile Include="src\vkinstance.cpp" />
<ClCompile Include="src\main.cpp" />
<ClCompile Include="src\shader.cpp" />
<ClCompile Include="src\scene\buffer.cpp" />
<ClCompile Include="src\scene\import-texture.cpp" />
<ClCompile Include="src\scene\texture.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\swapchain.h" />
<ClInclude Include="src\shader.h" />
<ClInclude Include="src\core\core.h" />
<ClInclude Include="src\core\memorymappedfile.h" />
<ClInclude Include="src\scene\buffer.h" />
<ClInclude Include="src\scene\import-texture.h" />
<ClInclude Include="src\scene\rendertarget.h" />
<ClInclude Include="src\scene\scene.h" />
<ClInclude Include="src\scene\texture.h" />
<ClInclude Include="src\vkinstance.h" />
</ItemGroup>
<ItemGroup>
<CustomBuild Include="src\shaders\*.frag" />
<CustomBuild Include="src\shaders\*.vert" />
<CustomBuild Include="src\shaders\*.comp" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="src\shaders\utils.glsl" />
</ItemGroup>
</Project>