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Source or binary build? Source build of Gazebo Harmonic
Description
Expected behavior: If <light> has its <cast_shadows> set as true, the light shouldn't cast shadows of the light visual (if <visualize> is true) nor the transform tool (if the Transform Control GUI plugin is used).
Actual behavior: Light is casting shadows of the light visual and the transform tool gizmos.
Note the faint shadows (looks like dotted lines) near the corners and ends of the walls (point light visual), alongside the big chunky shadow (transform tool).
Output
The text was updated successfully, but these errors were encountered:
Environment
Description
<light>
has its<cast_shadows>
set as true, the light shouldn't cast shadows of the light visual (if<visualize>
is true) nor the transform tool (if the Transform Control GUI plugin is used).Steps to reproduce
scene.sdf.txt
Output
The text was updated successfully, but these errors were encountered: