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I was thinking about adding a simple quad rendering example with a texture sample, to kind of fill the gab left between the hello_triangle and cube examples. Does that seem like a good idea?
The cube example kind of covers it, but it's also got more than you need for just rendering an image, and it also doesn't demonstrate creating a texture sampler.
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I was thinking about adding a simple quad rendering example with a texture sample, to kind of fill the gab left between the
hello_triangle
andcube
examples. Does that seem like a good idea?The cube example kind of covers it, but it's also got more than you need for just rendering an image, and it also doesn't demonstrate creating a texture sampler.
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