From e8483cf7458badac4ae36d581026586058879cc9 Mon Sep 17 00:00:00 2001 From: Ivan Skorikov Date: Mon, 2 Sep 2024 14:44:52 +0200 Subject: [PATCH 1/2] Add mention of Auto Reload Scripts on External Change option to the external editor tutorial --- tutorials/editor/external_editor.rst | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/tutorials/editor/external_editor.rst b/tutorials/editor/external_editor.rst index f9ed4300e31..675ba59f637 100644 --- a/tutorials/editor/external_editor.rst +++ b/tutorials/editor/external_editor.rst @@ -65,6 +65,10 @@ Some example **Exec Flags** for various editors include: For Emacs, you can call ``emacsclient`` instead of ``emacs`` if you use the server mode. +Automatically reloading your changes +------------------------------------ +To have Godot Editor automatically reload any changes to the scripts you make in an external text editor, enable **Editor > Editor Settings > Text Editor > Behavior > Auto Reload Scripts on External Change** + Using External Editor in Debugger --------------------------------- From e9cba5b42909f191212417e81c8f6084f5e44ec1 Mon Sep 17 00:00:00 2001 From: Ivan Skorikov Date: Mon, 2 Sep 2024 15:26:18 +0200 Subject: [PATCH 2/2] Update tutorials/editor/external_editor.rst Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com> --- tutorials/editor/external_editor.rst | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/tutorials/editor/external_editor.rst b/tutorials/editor/external_editor.rst index 675ba59f637..fabba75733b 100644 --- a/tutorials/editor/external_editor.rst +++ b/tutorials/editor/external_editor.rst @@ -67,7 +67,8 @@ Some example **Exec Flags** for various editors include: Automatically reloading your changes ------------------------------------ -To have Godot Editor automatically reload any changes to the scripts you make in an external text editor, enable **Editor > Editor Settings > Text Editor > Behavior > Auto Reload Scripts on External Change** +To have the Godot Editor automatically reload any script that has been changed by an external text editor, +enable **Editor > Editor Settings > Text Editor > Behavior > Auto Reload Scripts on External Change**. Using External Editor in Debugger ---------------------------------