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uint.go
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uint.go
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package cast
import (
"strconv"
)
// Uinter is the interface that wraps the Uint method.
// Uint method return uint64
type Uinter interface {
Uint() uint64
}
//Uint Cast input to uint64
func Uint(input interface{}) (output uint64, err error) {
switch castValue := input.(type) {
case Uinter:
output = castValue.Uint()
return
case string:
output, err = strconv.ParseUint(castValue, 10, 64)
return
case []byte:
output, err = strconv.ParseUint(string(castValue), 10, 64)
return
case int:
if castValue < 0 {
err = NewCastError("Could not convert negative value to uint")
return
}
output = uint64(castValue)
return
case int8:
if castValue < 0 {
err = NewCastError("Could not convert negative value to uint")
return
}
output = uint64(castValue)
return
case int16:
if castValue < 0 {
err = NewCastError("Could not convert negative value to uint")
return
}
output = uint64(castValue)
return
case int32:
if castValue < 0 {
err = NewCastError("Could not convert negative value to uint")
return
}
output = uint64(castValue)
return
case int64:
if castValue < 0 {
err = NewCastError("Could not convert negative value to uint")
return
}
output = uint64(castValue)
return
case uint:
output = uint64(castValue)
return
case uint8:
output = uint64(castValue)
return
case uint16:
output = uint64(castValue)
return
case uint32:
output = uint64(castValue)
return
case uint64:
output = uint64(castValue)
return
case float32:
if castValue < 0 {
err = NewCastError("Could not convert negative value to uint")
return
}
output = uint64(castValue)
return
case float64:
if castValue < 0 {
err = NewCastError("Could not convert negative value to uint")
return
}
output = uint64(castValue)
return
case bool:
output = uint64(0)
if castValue {
output = uint64(1)
}
return
case nil:
output = uint64(0)
return
default:
err = NewCastError("Could not convert to uint")
}
return
}
//MustUint cast input to uint64 and panic if error
func MustUint(input interface{}) uint64 {
output, err := Uint(input)
if err != nil {
panic(err)
}
return output
}