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I've been playing around with heightmap terrain and though I can use it for collision I can't seem to find an easy way to pass a model from the heightmap into the static mesh class. Is there a way around this as current or would I have to use manual rendering for this.
The text was updated successfully, but these errors were encountered:
matt-comm-link
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data-input for Mesh , for meshes generated at runtime.
data-input for Static Pipeline Meshes, for meshes generated at runtime.
May 27, 2024
I've been playing around with heightmap terrain and though I can use it for collision I can't seem to find an easy way to pass a model from the heightmap into the static mesh class. Is there a way around this as current or would I have to use manual rendering for this.
The text was updated successfully, but these errors were encountered: