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data-input for Static Pipeline Meshes, for meshes generated at runtime. #194

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matt-comm-link opened this issue May 27, 2024 · 0 comments

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@matt-comm-link
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matt-comm-link commented May 27, 2024

I've been playing around with heightmap terrain and though I can use it for collision I can't seem to find an easy way to pass a model from the heightmap into the static mesh class. Is there a way around this as current or would I have to use manual rendering for this.

@matt-comm-link matt-comm-link changed the title data-input for Mesh , for meshes generated at runtime. data-input for Static Pipeline Meshes, for meshes generated at runtime. May 27, 2024
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