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The C++ Build of Lego Island Rebuilder allows changing the rendering engine, but music replacement is yet to be ported.
The .NET Build lets me replace the music, but not change the rendering engine. That's a problem for me because the default RAMP emulation is broken on my PC. I would like if changing the rendering engine could be backported to .NET.
The text was updated successfully, but these errors were encountered:
The C++ Build of Lego Island Rebuilder allows changing the rendering engine, but music replacement is yet to be ported.
The .NET Build lets me replace the music, but not change the rendering engine. That's a problem for me because the default RAMP emulation is broken on my PC. I would like if changing the rendering engine could be backported to .NET.
The text was updated successfully, but these errors were encountered: