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worker.h
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worker.h
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#pragma once
#include <QThread>
#include <QProcess>
#include <QDebug>
#include <QLocalSocket>
#include <QtGui>
static QProcess *serverProc = nullptr;
class Worker : public QThread
{
Q_OBJECT
public:
Worker(QStringList args, bool isReadAll = false) : args(args), isReadAll(isReadAll) {}
QStringList args;
bool isReadAll;
QString socketPath = "/tmp/zshelf_socket";
static void createServer() {
serverProc = new QProcess;
serverProc->start("/opt/bin/node", {QGuiApplication::applicationDirPath() + "/backend/server.js"}, QIODevice::ReadOnly);
serverProc->waitForStarted();
serverProc->waitForReadyRead();
}
static void checkServer() {
if (serverProc == nullptr) createServer();
if (serverProc->state() == QProcess::NotRunning)
{
qDebug() << "[SERVER] Not running " << serverProc->state() << serverProc->error();
delete serverProc;
createServer();
}
qDebug() << "[SERVER] " << serverProc->state();
}
void work() {
checkServer();
start();
}
void run() override
{
QLocalSocket sock;
sock.connectToServer(socketPath, QIODevice::ReadWrite);
sock.waitForConnected();
qDebug() << "[SOCKET]" << args[0] << "Connected";
for (auto arg : args) {
sock.write(arg.toStdString().c_str());
sock.write("\n", 1);
}
sock.waitForBytesWritten();
QByteArray bytes;
while (sock.waitForReadyRead() || sock.canReadLine())
{
QByteArray line = sock.readLine();
if (line.startsWith("PROG:"))
{
emit updateProgress(line.mid(5).trimmed().toInt());
continue;
}
else if (line.startsWith("TOTAL:"))
{
emit updateStatus(line);
continue;
}
if (isReadAll)
bytes.push_back(line);
else
emit updateStatus(line);
if (line.startsWith("ERR:")) break;
}
if (isReadAll)
emit readAll(bytes);
sock.close();
emit socketClosed();
qDebug() << "[SOCKET]" << args[0] << "Closed";
};
signals:
void updateProgress(int result);
void updateStatus(QString str);
void readAll(QByteArray bytes);
void socketClosed();
};