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Sim06.serv
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Sim06.serv
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# [effect_free_techs] needs to be updated from effects.ruleset to correspond the number of the players in a game
# the value defines how many players need to invent a tech before it's given free to everyone. currently set to 18
rulesetdir Sim06
# ruleset test settings ------------------------------
# set fogofwar "DISABLED"
# set unitwaittime 0
# set timeout 120
# set revealmap "START"
# cmdlevel hack
# ----------------------------------------------------
# server test game settings --------------------------
set timeout 120 # 2 mins
# set unitwaittime 10 # 10 sec
set revealmap "START"
set startcity ENABLED
cmdlevel info
# ----------------------------------------------------
# real game settings --------------------------------
# set savegame "sim"
# set fogofwar "ENABLED"
# set first_timeout 259200 # 3 days
# set timeout 90000 # 25 hours
# set unitwaittime 36000 # 10 hours
# cmdlevel info
# ----------------------------------------------------
# map
set alltemperate disabled
set barbarians disabled
set generator "FRACTAL"
set huts 0
set landmass 35
set separatepoles disabled
set specials 380
set startpos ALL
set steepness 30
set temperature 50
set topology WRAPX|ISO|HEX
set wetness 60
set mapsize "PLAYER"
set tilesperplayer 80 # <-----------------------------------------------------
# general rules
# set aifill 28 # see players.serv <------------------------------------------
set nationset all
set borders enabled
set citymindist 1
set foggedborders enabled
set rapturedelay 3
set restrictinfra enabled
set revolen 1
set victories ""
set endspaceship disabled
set unreachableprotects disabled
set killunhomed 0
set airliftingstyle FROM_ALLIES|TO_ALLIES
set razechance 90
set happyborders ALLIED
set occupychance 0
set migration enabled
set endturn 5000
set unitwaittime_style ACTIVITIES
# diplomacy, technology
set diplchance 50
set diplomacy HUMAN
set sciencebox 40
set techlost_donor 0
set techlost_recv 0
set techpenalty 50
set trademindist 10
set trading_tech disabled
set trading_city disabled
set team_pooled_research disabled
set techlevel 0
set contactturns 1
set savepalace disabled
set techlossforgiveness -1
set techlossrestore 50
# technical
set allowtake ""
set compresstype LIBZ
set ec_chat enabled
set ec_info enabled
set ec_max_size 15000
set ec_turns 5
###set maxplayers 126 <---------------------------
set saveturns 1
set scorelog enabled
set fixedlength enabled # <------------------------------
metamessage "Longturn Sim Game"
metapatches longturn
set autotoggle disabled
#sim
set civilwarsize 999
set mgr_distance 0
set mgr_worldchance 20
set demography "NnAwSRLaPEMOCqrb"
set dispersion 3
set killstack disabled
set borders SEE_INSIDE
set multiresearch ENABLED
# Players
set nationset all
read players.serv
hard
start