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Current quad background blur uses a dumb box blur which looks pretty bad at higher blur sizes. We should consider swapping to a gaussian. Specifically for performance reasons we should implement the guassian similar to how it is described here: https://lisyarus.github.io/blog/posts/compute-blur.html which takes advantage of the separability of the guassian kernel
The text was updated successfully, but these errors were encountered:
Current quad background blur uses a dumb box blur which looks pretty bad at higher blur sizes. We should consider swapping to a gaussian. Specifically for performance reasons we should implement the guassian similar to how it is described here: https://lisyarus.github.io/blog/posts/compute-blur.html which takes advantage of the separability of the guassian kernel
The text was updated successfully, but these errors were encountered: