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buffer.go
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buffer.go
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package parquet
import (
"log"
"reflect"
"runtime"
"sort"
"sync"
"sync/atomic"
"github.com/parquet-go/parquet-go/internal/debug"
)
// GenericBuffer is similar to a Buffer but uses a type parameter to define the
// Go type representing the schema of rows in the buffer.
//
// See GenericWriter for details about the benefits over the classic Buffer API.
type GenericBuffer[T any] struct {
base Buffer
write bufferFunc[T]
}
// NewGenericBuffer is like NewBuffer but returns a GenericBuffer[T] suited to write
// rows of Go type T.
//
// The type parameter T should be a map, struct, or any. Any other types will
// cause a panic at runtime. Type checking is a lot more effective when the
// generic parameter is a struct type, using map and interface types is somewhat
// similar to using a Writer. If using an interface type for the type parameter,
// then providing a schema at instantiation is required.
//
// If the option list may explicitly declare a schema, it must be compatible
// with the schema generated from T.
func NewGenericBuffer[T any](options ...RowGroupOption) *GenericBuffer[T] {
config, err := NewRowGroupConfig(options...)
if err != nil {
panic(err)
}
t := typeOf[T]()
if config.Schema == nil && t != nil {
config.Schema = schemaOf(dereference(t))
}
if config.Schema == nil {
panic("generic buffer must be instantiated with schema or concrete type.")
}
buf := &GenericBuffer[T]{
base: Buffer{config: config},
}
buf.base.configure(config.Schema)
buf.write = bufferFuncOf[T](t, config.Schema)
return buf
}
func typeOf[T any]() reflect.Type {
var v T
return reflect.TypeOf(v)
}
type bufferFunc[T any] func(*GenericBuffer[T], []T) (int, error)
func bufferFuncOf[T any](t reflect.Type, schema *Schema) bufferFunc[T] {
if t == nil {
return (*GenericBuffer[T]).writeRows
}
switch t.Kind() {
case reflect.Interface, reflect.Map:
return (*GenericBuffer[T]).writeRows
case reflect.Struct:
return makeBufferFunc[T](t, schema)
case reflect.Pointer:
if e := t.Elem(); e.Kind() == reflect.Struct {
return makeBufferFunc[T](t, schema)
}
}
panic("cannot create buffer for values of type " + t.String())
}
func makeBufferFunc[T any](t reflect.Type, schema *Schema) bufferFunc[T] {
writeRows := writeRowsFuncOf(t, schema, nil)
return func(buf *GenericBuffer[T], rows []T) (n int, err error) {
err = writeRows(buf.base.columns, makeArrayOf(rows), columnLevels{})
if err == nil {
n = len(rows)
}
return n, err
}
}
func (buf *GenericBuffer[T]) Size() int64 {
return buf.base.Size()
}
func (buf *GenericBuffer[T]) NumRows() int64 {
return buf.base.NumRows()
}
func (buf *GenericBuffer[T]) ColumnChunks() []ColumnChunk {
return buf.base.ColumnChunks()
}
func (buf *GenericBuffer[T]) ColumnBuffers() []ColumnBuffer {
return buf.base.ColumnBuffers()
}
func (buf *GenericBuffer[T]) SortingColumns() []SortingColumn {
return buf.base.SortingColumns()
}
func (buf *GenericBuffer[T]) Len() int {
return buf.base.Len()
}
func (buf *GenericBuffer[T]) Less(i, j int) bool {
return buf.base.Less(i, j)
}
func (buf *GenericBuffer[T]) Swap(i, j int) {
buf.base.Swap(i, j)
}
func (buf *GenericBuffer[T]) Reset() {
buf.base.Reset()
}
func (buf *GenericBuffer[T]) Write(rows []T) (int, error) {
if len(rows) == 0 {
return 0, nil
}
return buf.write(buf, rows)
}
func (buf *GenericBuffer[T]) WriteRows(rows []Row) (int, error) {
return buf.base.WriteRows(rows)
}
func (buf *GenericBuffer[T]) WriteRowGroup(rowGroup RowGroup) (int64, error) {
return buf.base.WriteRowGroup(rowGroup)
}
func (buf *GenericBuffer[T]) Rows() Rows {
return buf.base.Rows()
}
func (buf *GenericBuffer[T]) Schema() *Schema {
return buf.base.Schema()
}
func (buf *GenericBuffer[T]) writeRows(rows []T) (int, error) {
if cap(buf.base.rowbuf) < len(rows) {
buf.base.rowbuf = make([]Row, len(rows))
} else {
buf.base.rowbuf = buf.base.rowbuf[:len(rows)]
}
defer clearRows(buf.base.rowbuf)
schema := buf.base.Schema()
for i := range rows {
buf.base.rowbuf[i] = schema.Deconstruct(buf.base.rowbuf[i], &rows[i])
}
return buf.base.WriteRows(buf.base.rowbuf)
}
var (
_ RowGroup = (*GenericBuffer[any])(nil)
_ RowGroupWriter = (*GenericBuffer[any])(nil)
_ sort.Interface = (*GenericBuffer[any])(nil)
_ RowGroup = (*GenericBuffer[struct{}])(nil)
_ RowGroupWriter = (*GenericBuffer[struct{}])(nil)
_ sort.Interface = (*GenericBuffer[struct{}])(nil)
_ RowGroup = (*GenericBuffer[map[struct{}]struct{}])(nil)
_ RowGroupWriter = (*GenericBuffer[map[struct{}]struct{}])(nil)
_ sort.Interface = (*GenericBuffer[map[struct{}]struct{}])(nil)
)
// Buffer represents an in-memory group of parquet rows.
//
// The main purpose of the Buffer type is to provide a way to sort rows before
// writing them to a parquet file. Buffer implements sort.Interface as a way
// to support reordering the rows that have been written to it.
type Buffer struct {
config *RowGroupConfig
schema *Schema
rowbuf []Row
colbuf [][]Value
chunks []ColumnChunk
columns []ColumnBuffer
sorted []ColumnBuffer
}
// NewBuffer constructs a new buffer, using the given list of buffer options
// to configure the buffer returned by the function.
//
// The function panics if the buffer configuration is invalid. Programs that
// cannot guarantee the validity of the options passed to NewBuffer should
// construct the buffer configuration independently prior to calling this
// function:
//
// config, err := parquet.NewRowGroupConfig(options...)
// if err != nil {
// // handle the configuration error
// ...
// } else {
// // this call to create a buffer is guaranteed not to panic
// buffer := parquet.NewBuffer(config)
// ...
// }
func NewBuffer(options ...RowGroupOption) *Buffer {
config, err := NewRowGroupConfig(options...)
if err != nil {
panic(err)
}
buf := &Buffer{
config: config,
}
if config.Schema != nil {
buf.configure(config.Schema)
}
return buf
}
func (buf *Buffer) configure(schema *Schema) {
if schema == nil {
return
}
sortingColumns := buf.config.Sorting.SortingColumns
buf.sorted = make([]ColumnBuffer, len(sortingColumns))
forEachLeafColumnOf(schema, func(leaf leafColumn) {
nullOrdering := nullsGoLast
columnIndex := int(leaf.columnIndex)
columnType := leaf.node.Type()
bufferCap := buf.config.ColumnBufferCapacity
dictionary := (Dictionary)(nil)
encoding := encodingOf(leaf.node)
if isDictionaryEncoding(encoding) {
estimatedDictBufferSize := columnType.EstimateSize(bufferCap)
dictBuffer := columnType.NewValues(
make([]byte, 0, estimatedDictBufferSize),
nil,
)
dictionary = columnType.NewDictionary(columnIndex, 0, dictBuffer)
columnType = dictionary.Type()
}
sortingIndex := searchSortingColumn(sortingColumns, leaf.path)
if sortingIndex < len(sortingColumns) && sortingColumns[sortingIndex].NullsFirst() {
nullOrdering = nullsGoFirst
}
column := columnType.NewColumnBuffer(columnIndex, bufferCap)
switch {
case leaf.maxRepetitionLevel > 0:
column = newRepeatedColumnBuffer(column, leaf.maxRepetitionLevel, leaf.maxDefinitionLevel, nullOrdering)
case leaf.maxDefinitionLevel > 0:
column = newOptionalColumnBuffer(column, leaf.maxDefinitionLevel, nullOrdering)
}
buf.columns = append(buf.columns, column)
if sortingIndex < len(sortingColumns) {
if sortingColumns[sortingIndex].Descending() {
column = &reversedColumnBuffer{column}
}
buf.sorted[sortingIndex] = column
}
})
buf.schema = schema
buf.rowbuf = make([]Row, 0, 1)
buf.colbuf = make([][]Value, len(buf.columns))
buf.chunks = make([]ColumnChunk, len(buf.columns))
for i, column := range buf.columns {
buf.chunks[i] = column
}
}
// Size returns the estimated size of the buffer in memory (in bytes).
func (buf *Buffer) Size() int64 {
size := int64(0)
for _, col := range buf.columns {
size += col.Size()
}
return size
}
// NumRows returns the number of rows written to the buffer.
func (buf *Buffer) NumRows() int64 { return int64(buf.Len()) }
// ColumnChunks returns the buffer columns.
func (buf *Buffer) ColumnChunks() []ColumnChunk { return buf.chunks }
// ColumnBuffer returns the buffer columns.
//
// This method is similar to ColumnChunks, but returns a list of ColumnBuffer
// instead of a ColumnChunk values (the latter being read-only); calling
// ColumnBuffers or ColumnChunks with the same index returns the same underlying
// objects, but with different types, which removes the need for making a type
// assertion if the program needed to write directly to the column buffers.
// The presence of the ColumnChunks method is still required to satisfy the
// RowGroup interface.
func (buf *Buffer) ColumnBuffers() []ColumnBuffer { return buf.columns }
// Schema returns the schema of the buffer.
//
// The schema is either configured by passing a Schema in the option list when
// constructing the buffer, or lazily discovered when the first row is written.
func (buf *Buffer) Schema() *Schema { return buf.schema }
// SortingColumns returns the list of columns by which the buffer will be
// sorted.
//
// The sorting order is configured by passing a SortingColumns option when
// constructing the buffer.
func (buf *Buffer) SortingColumns() []SortingColumn { return buf.config.Sorting.SortingColumns }
// Len returns the number of rows written to the buffer.
func (buf *Buffer) Len() int {
if len(buf.columns) == 0 {
return 0
} else {
// All columns have the same number of rows.
return buf.columns[0].Len()
}
}
// Less returns true if row[i] < row[j] in the buffer.
func (buf *Buffer) Less(i, j int) bool {
for _, col := range buf.sorted {
switch {
case col.Less(i, j):
return true
case col.Less(j, i):
return false
}
}
return false
}
// Swap exchanges the rows at indexes i and j.
func (buf *Buffer) Swap(i, j int) {
for _, col := range buf.columns {
col.Swap(i, j)
}
}
// Reset clears the content of the buffer, allowing it to be reused.
func (buf *Buffer) Reset() {
for _, col := range buf.columns {
col.Reset()
}
}
// Write writes a row held in a Go value to the buffer.
func (buf *Buffer) Write(row interface{}) error {
if buf.schema == nil {
buf.configure(SchemaOf(row))
}
buf.rowbuf = buf.rowbuf[:1]
defer clearRows(buf.rowbuf)
buf.rowbuf[0] = buf.schema.Deconstruct(buf.rowbuf[0], row)
_, err := buf.WriteRows(buf.rowbuf)
return err
}
// WriteRows writes parquet rows to the buffer.
func (buf *Buffer) WriteRows(rows []Row) (int, error) {
defer func() {
for i, colbuf := range buf.colbuf {
clearValues(colbuf)
buf.colbuf[i] = colbuf[:0]
}
}()
if buf.schema == nil {
return 0, ErrRowGroupSchemaMissing
}
for _, row := range rows {
for _, value := range row {
columnIndex := value.Column()
buf.colbuf[columnIndex] = append(buf.colbuf[columnIndex], value)
}
}
for columnIndex, values := range buf.colbuf {
if _, err := buf.columns[columnIndex].WriteValues(values); err != nil {
// TODO: an error at this stage will leave the buffer in an invalid
// state since the row was partially written. Applications are not
// expected to continue using the buffer after getting an error,
// maybe we can enforce it?
return 0, err
}
}
return len(rows), nil
}
// WriteRowGroup satisfies the RowGroupWriter interface.
func (buf *Buffer) WriteRowGroup(rowGroup RowGroup) (int64, error) {
rowGroupSchema := rowGroup.Schema()
switch {
case rowGroupSchema == nil:
return 0, ErrRowGroupSchemaMissing
case buf.schema == nil:
buf.configure(rowGroupSchema)
case !nodesAreEqual(buf.schema, rowGroupSchema):
return 0, ErrRowGroupSchemaMismatch
}
if !sortingColumnsHavePrefix(rowGroup.SortingColumns(), buf.SortingColumns()) {
return 0, ErrRowGroupSortingColumnsMismatch
}
n := buf.NumRows()
r := rowGroup.Rows()
defer r.Close()
_, err := CopyRows(bufferWriter{buf}, r)
return buf.NumRows() - n, err
}
// Rows returns a reader exposing the current content of the buffer.
//
// The buffer and the returned reader share memory. Mutating the buffer
// concurrently to reading rows may result in non-deterministic behavior.
func (buf *Buffer) Rows() Rows { return newRowGroupRows(buf, ReadModeSync) }
// bufferWriter is an adapter for Buffer which implements both RowWriter and
// PageWriter to enable optimizations in CopyRows for types that support writing
// rows by copying whole pages instead of calling WriteRow repeatedly.
type bufferWriter struct{ buf *Buffer }
func (w bufferWriter) WriteRows(rows []Row) (int, error) {
return w.buf.WriteRows(rows)
}
func (w bufferWriter) WriteValues(values []Value) (int, error) {
return w.buf.columns[values[0].Column()].WriteValues(values)
}
func (w bufferWriter) WritePage(page Page) (int64, error) {
return CopyValues(w.buf.columns[page.Column()], page.Values())
}
var (
_ RowGroup = (*Buffer)(nil)
_ RowGroupWriter = (*Buffer)(nil)
_ sort.Interface = (*Buffer)(nil)
_ RowWriter = (*bufferWriter)(nil)
_ PageWriter = (*bufferWriter)(nil)
_ ValueWriter = (*bufferWriter)(nil)
)
type buffer struct {
data []byte
refc uintptr
pool *bufferPool
stack []byte
}
func (b *buffer) refCount() int {
return int(atomic.LoadUintptr(&b.refc))
}
func (b *buffer) ref() {
atomic.AddUintptr(&b.refc, +1)
}
func (b *buffer) unref() {
if atomic.AddUintptr(&b.refc, ^uintptr(0)) == 0 {
if b.pool != nil {
b.pool.put(b)
}
}
}
func monitorBufferRelease(b *buffer) {
if rc := b.refCount(); rc != 0 {
log.Printf("PARQUETGODEBUG: buffer garbage collected with non-zero reference count\n%s", string(b.stack))
}
}
type bufferPool struct {
// Buckets are split in two groups for short and large buffers. In the short
// buffer group (below 256KB), the growth rate between each bucket is 2. The
// growth rate changes to 1.5 in the larger buffer group.
//
// Short buffer buckets:
// ---------------------
// 4K, 8K, 16K, 32K, 64K, 128K, 256K
//
// Large buffer buckets:
// ---------------------
// 364K, 546K, 819K ...
//
buckets [bufferPoolBucketCount]sync.Pool
}
func (p *bufferPool) newBuffer(bufferSize, bucketSize int) *buffer {
b := &buffer{
data: make([]byte, bufferSize, bucketSize),
refc: 1,
pool: p,
}
if debug.TRACEBUF > 0 {
b.stack = make([]byte, 4096)
runtime.SetFinalizer(b, monitorBufferRelease)
}
return b
}
// get returns a buffer from the levelled buffer pool. size is used to choose
// the appropriate pool.
func (p *bufferPool) get(bufferSize int) *buffer {
bucketIndex, bucketSize := bufferPoolBucketIndexAndSizeOfGet(bufferSize)
b := (*buffer)(nil)
if bucketIndex >= 0 {
b, _ = p.buckets[bucketIndex].Get().(*buffer)
}
if b == nil {
b = p.newBuffer(bufferSize, bucketSize)
} else {
b.data = b.data[:bufferSize]
b.ref()
}
if debug.TRACEBUF > 0 {
b.stack = b.stack[:runtime.Stack(b.stack[:cap(b.stack)], false)]
}
return b
}
func (p *bufferPool) put(b *buffer) {
if b.pool != p {
panic("BUG: buffer returned to a different pool than the one it was allocated from")
}
if b.refCount() != 0 {
panic("BUG: buffer returned to pool with a non-zero reference count")
}
if bucketIndex, _ := bufferPoolBucketIndexAndSizeOfPut(cap(b.data)); bucketIndex >= 0 {
p.buckets[bucketIndex].Put(b)
}
}
const (
bufferPoolBucketCount = 32
bufferPoolMinSize = 4096
bufferPoolLastShortBucketSize = 262144
)
func bufferPoolNextSize(size int) int {
if size < bufferPoolLastShortBucketSize {
return size * 2
} else {
return size + (size / 2)
}
}
func bufferPoolBucketIndexAndSizeOfGet(size int) (int, int) {
limit := bufferPoolMinSize
for i := 0; i < bufferPoolBucketCount; i++ {
if size <= limit {
return i, limit
}
limit = bufferPoolNextSize(limit)
}
return -1, size
}
func bufferPoolBucketIndexAndSizeOfPut(size int) (int, int) {
// When releasing buffers, some may have a capacity that is not one of the
// bucket sizes (due to the use of append for example). In this case, we
// have to put the buffer is the highest bucket with a size less or equal
// to the buffer capacity.
if limit := bufferPoolMinSize; size >= limit {
for i := 0; i < bufferPoolBucketCount; i++ {
n := bufferPoolNextSize(limit)
if size < n {
return i, limit
}
limit = n
}
}
return -1, size
}
var (
buffers bufferPool
)
type bufferedPage struct {
Page
values *buffer
offsets *buffer
repetitionLevels *buffer
definitionLevels *buffer
}
func newBufferedPage(page Page, values, offsets, definitionLevels, repetitionLevels *buffer) *bufferedPage {
p := &bufferedPage{
Page: page,
values: values,
offsets: offsets,
definitionLevels: definitionLevels,
repetitionLevels: repetitionLevels,
}
bufferRef(values)
bufferRef(offsets)
bufferRef(definitionLevels)
bufferRef(repetitionLevels)
return p
}
func (p *bufferedPage) Slice(i, j int64) Page {
return newBufferedPage(
p.Page.Slice(i, j),
p.values,
p.offsets,
p.definitionLevels,
p.repetitionLevels,
)
}
func (p *bufferedPage) Retain() {
bufferRef(p.values)
bufferRef(p.offsets)
bufferRef(p.definitionLevels)
bufferRef(p.repetitionLevels)
}
func (p *bufferedPage) Release() {
bufferUnref(p.values)
bufferUnref(p.offsets)
bufferUnref(p.definitionLevels)
bufferUnref(p.repetitionLevels)
}
func bufferRef(buf *buffer) {
if buf != nil {
buf.ref()
}
}
func bufferUnref(buf *buffer) {
if buf != nil {
buf.unref()
}
}
// Retain is a helper function to increment the reference counter of pages
// backed by memory which can be granularly managed by the application.
//
// Usage of this function is optional and with Release, is intended to allow
// finer grain memory management in the application. Most programs should be
// able to rely on automated memory management provided by the Go garbage
// collector instead.
//
// The function should be called when a page lifetime is about to be shared
// between multiple goroutines or layers of an application, and the program
// wants to express "sharing ownership" of the page.
//
// Calling this function on pages that do not embed a reference counter does
// nothing.
func Retain(page Page) {
if p, _ := page.(retainable); p != nil {
p.Retain()
}
}
// Release is a helper function to decrement the reference counter of pages
// backed by memory which can be granularly managed by the application.
//
// Usage of this is optional and with Retain, is intended to allow finer grained
// memory management in the application, at the expense of potentially causing
// panics if the page is used after its reference count has reached zero. Most
// programs should be able to rely on automated memory management provided by
// the Go garbage collector instead.
//
// The function should be called to return a page to the internal buffer pool,
// when a goroutine "releases ownership" it acquired either by being the single
// owner (e.g. capturing the return value from a ReadPage call) or having gotten
// shared ownership by calling Retain.
//
// Calling this function on pages that do not embed a reference counter does
// nothing.
func Release(page Page) {
if p, _ := page.(releasable); p != nil {
p.Release()
}
}
type retainable interface {
Retain()
}
type releasable interface {
Release()
}
var (
_ retainable = (*bufferedPage)(nil)
_ releasable = (*bufferedPage)(nil)
)