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keys.c
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keys.c
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/*
* Copyright 2010 Travis Goodspeed, Michael Ossmann
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; see the file COPYING. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street,
* Boston, MA 02110-1301, USA.
*/
#include <cc1110.h>
#include "keys.h"
#include "types.h"
#include "bits.h"
static u8 active_key;
//8 rows, 10 columns
__code const u8 keychars[] = {
//gnd 0_1 1_2 1_3 1_4 1_5 1_6 1_7 0_6 0_7
//row 0, gnd
0x00, 0x00, 'O', 'K', 'N', 'M', KPWR, 'P', 0x00, 0x00,
//row 1
0x00, 0x00, 'Y', 'G', 'C', ' ', '<', ',', KMNU, '>',
//row 2
0x00, 0x00, 0x00, 'Q', 'W', 'E', 'R', 'T', 'U', 'I',
//row 3
0x00, 0x00, 0x00, 0x00, 'A', 'S', 'D', 'F', 'H', 'J',
//row 4
0x00, 0x00, 0x00, 0x00, 0x00, KCAP, 'Z', 'X', 'V', 'B',
//row 5
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, KSPK, KALT, KONL, KBACK,
//row 6
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, KBYE, KDWN, '^',
//row 7
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, '\n', 'L'
};
#define KEY(row,col) keychars[row*10+col]
u8 realkeyscan(){
u8 row, col;
//All input
P0DIR &= ~(BIT1+BIT6+BIT7);
P1DIR &= ~(BIT2+BIT3+BIT4+BIT5+BIT6+BIT7);
P0 |= BIT1+BIT6+BIT7;
P1 |= BIT2+BIT3+BIT4+BIT5+BIT6+BIT7;
for(row=0;row<8;row++){
col=row;//nothing
switch(row){
case 0://ground
default:
break;
case 1: //P0_1
P0DIR|=BIT1;
P0&=~BIT1;
break;
case 2: //P1_2
P1DIR|=BIT2;
P1&=~BIT2;
break;
case 3: //P1_3
P1DIR|=BIT3;
P1&=~BIT3;
break;
case 4: //p1_4
P1DIR|=BIT4;
P1&=~BIT4;
break;
case 5: //p1_5
P1DIR|=BIT5;
P1&=~BIT5;
break;
case 6: //P1_6
P1DIR|=BIT6;
P1&=~BIT6;
break;
case 7: //P1_7
P1DIR|=BIT7;
P1&=~BIT7;
break;
}
if(~P0&BIT1) col=1;
if(~P1&BIT2) col=2;
if(~P1&BIT3) col=3;
if(~P1&BIT4) col=4;
if(~P1&BIT5) col=5;
if(~P1&BIT6) col=6;
if(~P1&BIT7) col=7;
if(~P0&BIT6) col=8;
if(~P0&BIT7) col=9;
if(col!=row) return KEY(row,col);
}
return '\0';
}
//! Returns the debounced character press.
u8 keyscan(){
u8 key=realkeyscan();
//debounce
while(key!=realkeyscan())
key=realkeyscan();
//All input
P0DIR &= ~(BIT1+BIT6+BIT7);
P1DIR &= ~(BIT2+BIT3+BIT4+BIT5+BIT6+BIT7);
P0 |= BIT1+BIT6+BIT7;
P1 |= BIT2+BIT3+BIT4+BIT5+BIT6+BIT7;
return key;
}
/* non-blocking check for a keypress */
u8 getkey() {
u8 key = keyscan();
/* keep track of key currently pressed to avoid rapid repeating */
if (key != active_key)
active_key = key;
else
key = 0x00;
return key;
}