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Directory.Build.props
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Directory.Build.props
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<Project>
<PropertyGroup>
<DefaultNetTargetFramework>net6.0</DefaultNetTargetFramework>
<DefaultTargetFramework>netstandard2.1</DefaultTargetFramework>
<DefaultTestTargetFramework>net6.0</DefaultTestTargetFramework>
<DefaultGeneratorFramework>netstandard2.0</DefaultGeneratorFramework>
<Deterministic>true</Deterministic>
<LangVersion>default</LangVersion>
<SatelliteResourceLanguages>en-US</SatelliteResourceLanguages>
</PropertyGroup>
<ItemGroup Label="NuGet">
<None Include="../../icon.png" Pack="true" PackagePath="\" />
</ItemGroup>
<PropertyGroup Label="Docker">
<DefaultItemExcludes>$(DefaultItemExcludes);$(MSBuildProjectDirectory)/obj/**/*</DefaultItemExcludes>
<DefaultItemExcludes>$(DefaultItemExcludes);$(MSBuildProjectDirectory)/bin/**/*</DefaultItemExcludes>
</PropertyGroup>
<PropertyGroup Condition="'$(DOTNET_RUNNING_IN_CONTAINER)' == 'true'">
<BaseIntermediateOutputPath>$(MSBuildProjectDirectory)/obj/container/</BaseIntermediateOutputPath>
<BaseOutputPath>$(MSBuildProjectDirectory)/bin/container/</BaseOutputPath>
</PropertyGroup>
<Import Project="Unity3D.props" />
<PropertyGroup Label="Unity3D">
<UnityVersion>2021.3.0f1</UnityVersion>
<UnityEditor>$(UnityHubPath)/$(UnityVersion)/$(UnityEditorPath)</UnityEditor>
<UnityEngine>$(UnityHubPath)/$(UnityVersion)/$(UnityEnginePath)</UnityEngine>
</PropertyGroup>
<PropertyGroup Condition="'$(DOTNET_RUNNING_IN_CONTAINER)' == 'true'">
<UnityEditor>$(MSBuildStartupDirectory)/build/Managed/UnityEditor.dll</UnityEditor>
<UnityEngine>$(MSBuildStartupDirectory)/build/Managed/UnityEngine.dll</UnityEngine>
</PropertyGroup>
</Project>