Performance oriented voxel engine for Unity. Latest release for the engine and sandbox application can be found here.
Description | Done |
---|---|
Jobs & Burst | ✔ |
Extensible Api | ✔ |
Serialization | |
Streaming & Infinite generation | ✔ |
Noise Generation System | |
Physics & Fluids | * |
Networking |
Along with package releases a demo application showcasing the capabilities is also released for the following platforms
- Windows
- Android
Head over to the release page to check them out
- Get started by installing Vloxy Engine using one of the following methods
openupm add io.codeblaze.vloxyengine
While UPM is supported via OpenUPM, it is still recommended to add Vloxy Engine directly to the project as a package. With source access you would get the maximum control and freedom to tune the engine to your use case.
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Make sure the following dependencies are installed, they should be installed automatically regardless of the way you install Vloxy Engine
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After the package is imported you can open up one of the sample scene or import one of the world prefabs into your current scene. In case you go the prefabs route, make sure to set the focus parameter on the world object around which the world would be generated.
Documentation can be found here, and it's source code is hosted here
I'll try to create devlogs for the major features in development as well as some tutorials which you can find on my YouTube or on the Vloxy Engine website blog.