2.6.0.5
Improved XNAUIv2 build with all currently known functionality bugs addressed. Added features, major fixes and improvements:
- "Change tunnel" button in the CnCNet Game Lobby
- Added "Auto Ready" check-box, hidden by default
- Options are now accessible through the top bar
- The top bar is now partially available in LAN
- Better HighDPI support #128
- Saved singleplayer games can be deleted
- Added Force Update button that verifies all game files and redownloads any that have been modified
- Custom maps can now be deleted
- Custom maps are no longer transferred automatically, instead transfers need to be confirmed by the receiver
- The update window has been optimized, previously it sometimes ate a lot of CPU cycles and caused lag on low-end systems
- #119
- Fixed FinalSun/FinalAlert configuration file encoding #127
- #117
- Fix players getting 1v1 PvP stars for lost matches (also fixes already collected match data) cc44703
- (Probably) fixed CnCNet Lobby getting broken when attempting to join a game room that you've been banned from a2fe115
- #133
- Added saveable and loadable game option presets
- Fixed options of one host carrying on to new hosted games