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Fix for BitmapText when sprites has regX different from 0 #823

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Commits on Nov 29, 2016

  1. Fix for BitmapText when sprites has regX different from 0

    Sprite.regX is considered when character is drawed but not in the x shift for the next letter. The solution is to draw the letter without the regX shift (without the transparent space left)
    elmon-tan authored Nov 29, 2016
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