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GomokuReloaded

MiniMax, Monte-Carlo Tree Search based Gomoku playing agent.

Difference from GomokuBot:

  • Usage of MCTS. Now this agent can use MCTS to decide an optimal move

  • Genetic Algorithm in Evaluation Function. Genetic Algorithms have been used to optimize weights within the Evaluation Function

I have done a presentation at 8th KSCY, Yonsei University, 2018, "Implementation and Optimization of a Gomoku-playing Agent using Tree Searching"

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My second attempt at creating a Gomoku agent.

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