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Dread Knight edited this page Jun 16, 2020 · 10 revisions

The online multiplayer system uses Nakama, requiring users to register and log-in.

After doing so, eventually 3 games modes will be available, which will be described in detail below.

Lobby

This game mode will require you to create or join an available room as you desire, where you'll be able to chat with the other participants (players and spectators), see the game settings and decide to play (ready up). All the players will have access to the same units, there's basically nothing to gain or lose at all and no ways to tilt the match outcome, so it's the most fair way to play versus someone.

Duel

This mode allows skilled players to have their shot at becoming professional eSport players, since it will allow to battle someone for a financial stake and reward, without any tilt factors like stock or perks (which are only available in the next game mode). Ethereum will be the first one supported, as it allows for smart contracts and there are already available prototypes of this, so you'll need to have some ETH in your wallet (Metamask) and search matches using maximum (all you have) and minimum (you won't waste time for any less) amounts thresholds, the bigger amounts being prioritized. The winner will receive his cryptocoins back along with the ones from the loser, minus a Gas and service commision fee. The Gas is the established crypto required to fuel the transfers, as miners will get rewarded for verifying the transaction, prioritizing the ones with higher offered fees. There's also potential for gaining sponsors (in exchange for displaying their banners in various places, like near nickname, in profile and during matches) or even establishing fan base of the players (as they could spectate your matches, perhaps by even paying for tickets). The player profiles might have a profitability bar, indicating efficiency (profit or loss) and could even showcase match replays, achievements, number of fans, sponsor banner and other stuff like that.

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