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Added a new Character Select screen to switch between playable characters in Freeplay
Modding isn't 100% there but we're working on it!
Added Pico as a playable character! Unlock him by completing Weekend 1 (if you haven't already done that)
The songs from Weekend 1 have moved; you must now switch to Pico in Freeplay to access them
Added 10 new Pico remixes! Access them by selecting Pico from in the Character Select screen
Bopeebo (Pico Mix)
Fresh (Pico Mix)
DadBattle (Pico Mix)
Spookeez (Pico Mix)
South (Pico Mix)
Philly Nice (Pico Mix)
Blammed (Pico Mix)
Eggnog (Pico Mix)
Ugh (Pico Mix)
Guns (Pico Mix)
Added 1 new Boyfriend remix! Access it by selecting Pico from in the Character Select screen
Darnell (BF Mix)
Added 2 new Erect remixes! Access them by switching difficulty on the song
Cocoa Erect
Ugh Erect
Implemented support for a new Instrumental Selector in Freeplay
Beating a Pico remix lets you use that instrumental when playing as Boyfriend
Added the first batch of Erect Stages! These graphical overhauls of the original stages will be used when playing Erect remixes and Pico remixes
Week 1 Erect Stage
Week 2 Erect Stage
Week 3 Erect Stage
Week 4 Erect Stage
Week 5 Erect Stage
Weekend 1 Erect Stage
Implemented alternate animations and music for Pico in the results screen.
These display on Pico remixes, as well as when playing Weekend 1.
Implemented support for scripted Note Kinds. You can use HScript define a different note style to display for these notes as well as custom behavior. (community feature by lemz1)
Implemented support for Numeric and Selector options in the Options menu. (community feature by FlooferLand)
Changed
Girlfriend and Nene now perform previously unused animations when you achieve a large combo, or drop a large combo.
The pixel character icons in the Freeplay menu now display an animation!
Altered how Week 6 displays sprites to make things look more retro.
Character offsets are now independent of the character's scale.
This should resolve issues with offsets when porting characters from older mods.
Pixel character offsets have been modified to compensate.
Note style data can now specify custom combo count graphics, judgement graphics, countdown graphics, and countdown audio. (community feature by anysad)
These were previously using hardcoded values based on whether the stage was school or schoolEvil.
The danceEvery property of characters and stage props can now use values with a precision of 0.25, to play their idle animation up to four times per beat.
Reworked the JSON merging system in Polymod; you can now include JSONPatch files under _merge in your mod folder to add, modify, or remove values in a JSON without replacing it entirely!
Cutscenes now automatically pause when tabbing out (community fix by AbnormalPoof)
Characters will now respect the danceEvery property (community fix by gamerbross)
The F5 function now reloads the current song's chart data from disc (community feature by gamerbross)
Refactored the compilation guide and added common troubleshooting steps (community fix by Hundrec)
Made several layout improvements and fixes to the Animation Offsets editor in the Debug menu (community fix by gamerbross)
Fixed a bug where the Back sound would be not played when leaving the Story menu and Options menu (community fix by AppleHair)
Animation offsets no longer directly modify the x and y position of props, which makes props work better with tweens (community fix by Sword352)
The YEAH! events in Tutorial now use chart events rather than being hard-coded (community fix by anysad)
The player's Score now displays commas in it (community fix by loggo)
Fixed
Fixed an issue where songs with no notes would crash on the Results screen.
Fixed an issue where the old icon easter egg would not work properly on pixel levels.
Fixed an issue where you could play notes during the Thorns cutscene.
Fixed an issue where the Heart icon when favoriting a song in Freeplay would be malformed.
Fixed an issue where Pico's death animation displays a faint blue background (community fix by doggogit)
Fixed an issue where mod songs would not play a preview in the Freeplay menu (community fix by KarimAkra)
Fixed an issue where the Memory Usage counter could overflow and display a negative number (community fix by KarimAkra)
Fixed an issue where pressing the Chart Editor keybind while playtesting a chart would reset the chart editor (community fix by gamerbross)
Fixed a crash bug when pressing F5 after seeing the sticker transition (community fix by gamerbross)
Fixed an issue where the Story Mode menu couldn't be scrolled with a mouse (community fix by JVNpixels)
Fixed an issue causing the song to majorly desync sometimes (community fix by Burgerballs)
Fixed an issue where the Freeplay song preview would not respect the instrumental ID specified in the song metadata (community fix by AppleHair)
Fixed an issue where Tankman's icon wouldn't display in the Chart Editor (community fix by hundrec)
Fixed an issue where pausing the game during a camera zoom would zoom the pause menu. (community fix by gamerbros)
Fixed an issue where certain UI elements would not flash at a consistent rate (community fix by cyn0x8)
Fixed an issue where the game would not use the placeholder health icon as a fallback (community fix by gamerbross)
Fixed an issue where the chart editor could get stuck creating a hold note when using Live Inputs (community fix by gamerbross)
Fixed an issue where character graphics could not be placed in week folders (community fix by 7oltan)
Fixed a crash issue when a Freeplay song has no Normal difficulty (community fix by Applehair and gamerbross)
Fixed an issue in Story Mode where a song that isn't valid for the current variation could be selected (community fix by Applehair)