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Godot OpenXR Vendors plugin v2.0.3

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@BastiaanOlij BastiaanOlij released this 26 Jan 23:34
· 113 commits to master since this release
a780c4b

IMPORTANT This release of the OpenXR vendors plugin is for Godot 4.2 and later only. Use v1.1.0 for Godot 4.1!

Changes in this release:

  • Migrate the export scripts from gdscript to C++ via gdextension
  • Manually request eye tracking permission if it's included in the app manifest
  • Change how singletons are accessed
  • Fix the plugin version for the export plugins
  • Add OpenXR extension wrappers for fb_scene, fb_spatial_entity, fb_spatial_entity_query, fb_spatial_entity_container