Skip to content

Switched AST to use some functions from the common ADPCM library. #1729

Switched AST to use some functions from the common ADPCM library.

Switched AST to use some functions from the common ADPCM library. #1729

Triggered via push September 25, 2024 13:22
Status Success
Total duration 6m 29s
Artifacts

dotnet.yml

on: push
Fit to window
Zoom out
Zoom in

Annotations

14 warnings
build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-node@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, actions/setup-node@v2, coverallsapp/github-action@master. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build
Unexpected input(s) 'include-prerelease', valid inputs are ['dotnet-version', 'dotnet-quality', 'global-json-file', 'source-url', 'owner', 'config-file', 'cache', 'cache-dependency-path']
build
Unexpected input(s) 'include-prerelease', valid inputs are ['dotnet-version', 'dotnet-quality', 'global-json-file', 'source-url', 'owner', 'config-file', 'cache', 'cache-dependency-path']
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build: FinModelUtility/Fin/Fin/src/scene/impl/SceneObjectImpl.cs#L56
Nullability of reference types in return type of 'OnTick? SceneObjectImpl.TickHandler.get' doesn't match implicitly implemented member 'OnTick ISceneObject.TickHandler.get' (possibly because of nullability attributes).
build: FinModelUtility/Fin/Fin/src/scene/impl/SceneObjectImpl.cs#L56
Nullability of reference types in return type of 'OnTick? SceneObjectImpl.TickHandler.get' doesn't match implicitly implemented member 'OnTick IReadOnlySceneObject.TickHandler.get' (possibly because of nullability attributes).
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build: FinModelUtility/Fin/Fin/src/scene/SceneInstanceInterfaces.cs#L21
'ISceneInstance.Definition' hides inherited member 'IReadOnlySceneInstance.Definition'. Use the new keyword if hiding was intended.
build: FinModelUtility/Fin/Fin/src/scene/SceneInstanceInterfaces.cs#L23
'ISceneInstance.Areas' hides inherited member 'IReadOnlySceneInstance.Areas'. Use the new keyword if hiding was intended.
build: FinModelUtility/Fin/Fin/src/scene/SceneInstanceInterfaces.cs#L25
'ISceneInstance.Lighting' hides inherited member 'IReadOnlySceneInstance.Lighting'. Use the new keyword if hiding was intended.