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Slightly cleaned up primitive logic a little more.
.NET #1733: Commit f3caa84 pushed by MeltyPlayer
October 16, 2024 17:34 5m 59s main
October 16, 2024 17:34 5m 59s
Merged some vertex enums in GX.
.NET #1732: Commit 3934802 pushed by MeltyPlayer
October 16, 2024 01:52 6m 35s main
October 16, 2024 01:52 6m 35s
Set up a new project for Ase models.
.NET #1731: Commit c122ea0 pushed by MeltyPlayer
October 11, 2024 19:43 6m 15s main
October 11, 2024 19:43 6m 15s
October 7, 2024 18:05 5m 50s
Switched AST to use some functions from the common ADPCM library.
.NET #1729: Commit 7929537 pushed by MeltyPlayer
September 25, 2024 13:22 6m 29s main
September 25, 2024 13:22 6m 29s
Added support for filtering to the new file bundle tree.
.NET #1728: Commit 0bebd97 pushed by MeltyPlayer
September 19, 2024 02:00 5m 55s main
September 19, 2024 02:00 5m 55s
Update universal_asset_tool.exe
.NET #1727: Commit 5a08db6 pushed by MeltyPlayer
September 18, 2024 15:28 5m 46s main
September 18, 2024 15:28 5m 46s
Fixed a dumb issue with JSystem's mipmaps where it wasn't reading dat…
.NET #1726: Commit e645064 pushed by MeltyPlayer
September 18, 2024 15:22 6m 38s main
September 18, 2024 15:22 6m 38s
Got proper scaling for GL.Viewport.
.NET #1725: Commit bd07501 pushed by MeltyPlayer
August 30, 2024 03:53 6m 19s main
August 30, 2024 03:53 6m 19s
Updated Avalonia.
.NET #1724: Commit 6a80bd5 pushed by MeltyPlayer
August 30, 2024 01:31 5m 44s main
August 30, 2024 01:31 5m 44s
Switched EVP1 to Schema.
.NET #1723: Commit 5dbc322 pushed by MeltyPlayer
August 13, 2024 05:25 5m 58s main
August 13, 2024 05:25 5m 58s
Not sure why these weren't included.
.NET #1722: Commit e4aa6e2 pushed by MeltyPlayer
August 13, 2024 05:22 8m 34s main
August 13, 2024 05:22 8m 34s
Updated Schema.
.NET #1721: Commit ebea044 pushed by MeltyPlayer
August 13, 2024 05:09 6m 19s main
August 13, 2024 05:09 6m 19s
Tweaked how LOD is set up.
.NET #1720: Commit 6df5030 pushed by MeltyPlayer
August 12, 2024 01:22 6m 11s main
August 12, 2024 01:22 6m 11s
Added a file bundle gatherer for Odyssey of Hyrule.
.NET #1719: Commit 717b07d pushed by MeltyPlayer
August 11, 2024 05:40 5m 12s main
August 11, 2024 05:40 5m 12s
Renamed "Dat" to "Hsd" and updated the READMEs.
.NET #1718: Commit 5508c7a pushed by MeltyPlayer
August 10, 2024 14:14 5m 21s main
August 10, 2024 14:14 5m 21s
Started working on an extractor for Custom Robo's bin files.
.NET #1717: Commit d798143 pushed by MeltyPlayer
August 10, 2024 13:57 6m 43s main
August 10, 2024 13:57 6m 43s
Extracted animated models from Twilight Princess.
.NET #1716: Commit 90b7335 pushed by MeltyPlayer
August 10, 2024 13:33 7m 7s main
August 10, 2024 13:33 7m 7s
August 10, 2024 06:06 6m 18s
Fixed stupid bug that was breaking the GitHub action test.
.NET #1714: Commit 79a5d81 pushed by MeltyPlayer
August 10, 2024 05:40 6m 29s main
August 10, 2024 05:40 6m 29s
August 10, 2024 05:35 6m 24s
Fixed some more issues with Chibi-Robo.
.NET #1712: Commit 75406f3 pushed by MeltyPlayer
August 9, 2024 05:13 6m 1s main
August 9, 2024 05:13 6m 1s
Added a batch script for Chibi-Robo!
.NET #1711: Commit 37b1f25 pushed by MeltyPlayer
August 8, 2024 05:45 6m 41s main
August 8, 2024 05:45 6m 41s
Added basic support for Chibi Robo animations.
.NET #1710: Commit e8ace47 pushed by MeltyPlayer
August 8, 2024 05:40 5m 58s main
August 8, 2024 05:40 5m 58s
Removed unused imports.
.NET #1709: Commit 78eb7c2 pushed by MeltyPlayer
August 8, 2024 05:01 5m 9s main
August 8, 2024 05:01 5m 9s