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Make crystal.sck compatible with ADVENTUR/CMD (and BeebScott) #45

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@ahope1 ahope1 commented Mar 2, 2022

Make crystal.sck compatible with ADVENTUR/CMD and BeebScott: (i) move all auto actions above all non-auto actions; and (ii) add explicit unconditional actions for GET HONEY and DROP VASE (in addition to the conditional actions that already exist) because once ADVENTUR/CMD has matched a GET HONEY or a DROP VASE action, it won't then activate AUTOGET or AUTODROP, even if the matched action's conditions failed to be met.

Discussion here: https://intfiction.org/t/scott-adams-interpreter-discrepancies/48864/17

I haven't tidied up the comments, but they probably do need tidying up.

@ahope1 ahope1 changed the title Make compatible with ADVENTUR/CMD (and BeebScott) Make crystal.sck compatible with ADVENTUR/CMD (and BeebScott) Mar 2, 2022
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ahope1 commented Mar 3, 2022

Crystal Of Chaos in ADVENTUR/CMD:

Screenshot 2022-03-03 at 15 10 53

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ahope1 commented Mar 3, 2022

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