YAC8E is Yet Another CHIP-8 Emulator written in Rust.
This emulator implements the original CHIP-8 specification and its 35 instructions (no SUPER-CHIP).
I tried to make the code as clean as possible, and added some documentation. This project aims to be a good reference for people wanting to implement their own CHIP-8 emulator in Rust.
I invite anyone who wants to start working with emulators to start by creating a CHIP-8 emulator. The creation process is really fun, progressive and not boring at any moment.
Because i felt like so, i decided to use 2 different libraries in order to handle the display, the keyboard and the sound :
You can pick the library of your choice when starting the emulator.
You can also set a custom Hertz
value for the CPU clock cycle per second speed. The best Hertz
value may vary with games and may require some tuning. 500
Hz is considered a good value in average.
USAGE:
yac8e [FLAGS] [OPTIONS] <ROM_FILE>
FLAGS:
-d, --debug Enables debugging output
-h, --help Prints help information
-V, --version Prints version information
OPTIONS:
--height <HEIGHT> Sets the window height [default: 320]
-H, --hertz <HERTZ> Sets the Hertz value for the CPU clock cycle per second speed [default: 500]
-l, --library <LIBRARY> Sets the handling library to use (minifb doesn't support sounds) [default: sdl]
[possible values: sdl, minifb]
--width <WIDTH> Sets the window width [default: 640]
ARGS:
<ROM_FILE> The ROM file to run
In order to build this project, you will need to have sdl2
installed.
For Debian-based distributions :
sudo apt-get install libsdl2-dev libsdl2-gfx-dev
For Arch-based distributions :
sudo pacman -S sdl2 sdl2_gfx
To build this project, you will need to use cargo
:
cargo build --release
Your binaries will be available in the target/release
directory.
This emulator has only been tested on Linux 64-bit, but it should work on most platforms.
These are some good resources i found for the creation of this emulator :
- https://en.wikipedia.org/wiki/CHIP-8
- http://mattmik.com/files/chip8/mastering/chip8.html
- http://devernay.free.fr/hacks/chip8/C8TECH10.HTM
I also peeked at a few already existing projects to help me on a few things (project structure, ...), check them out too :
Feel free to report any bugs, so i can fix them.
I noticed the sound sometimes gets skipped on games like PONG. I didn't find where the issue was coming from, and i noticed this bug and a few other emulators as well. The bug may come from the ROM itself.
Feel free to contribute. You can make a pull request to suggest any change you'd like to make (for example a code optimization, ...).
YAC8E is licensed under the GNU AGPLv3 license. Refer to LICENSE for more informations.