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Pinned Loading

  1. EcsAudioBridge EcsAudioBridge Public

    Unity AudioSource pooling system usable from ECS

    C# 3 1

  2. arc_level_generator arc_level_generator Public

    Rust

  3. unity_physics_filtered_collisions unity_physics_filtered_collisions Public

    Simple system for filtering Unity Physics collisions so that only one collision is detected per body pair. Unity's implementation can raise multiple collision events per body pair according to:

    C# 9

  4. collision_prophet collision_prophet Public

    FInd collisions between entities in rust with c# bindings

    Rust

  5. raytracing_in_one_weekend_in_rust raytracing_in_one_weekend_in_rust Public

    Rust