1. Configure build with CMake. Set path ot steam installation of My Summer Car with MSC_GAME_PATH option
cmake -S . -B build -DMSC_GAME_PATH="PATH_TO_STEAM_INSTALLATION_OF_MY_SUMMER_CAR" -DCMAKE_INSTALL_PREFIX="PATH_TO_INSTALL_BUILDED_DIST_OF_MOD"
cmake --build build --target [optional_target_name] --config BUILD_TYPE -j thread_count
- Download Unity 5.0.0f4 that is used by the mod files. You can find binaries here.
- Open Unity and load the project that can be found in the
unity
folder in the top level folder of the repository. - From the unity menu bar select MSCMP > Build Asset Bundles.
- Done!
cmake --install build --config BUILD_TYPE
That's all. Now you can go to the folder and launch mod via MSCMP.exe
executable.
For the project license check LICENSE
file.
- pdb2mdb is licensed under the Microsoft Public License (Ms-PL).
- Mono.Cecil is licensed under the MIT/X11.