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Chore: Streamline the architecture of Connective Rooms #647
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using DCL.Multiplayer.Connections.Rooms.Connective; | ||
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namespace DCL.Multiplayer.Connections.Archipelago.Rooms | ||
{ | ||
internal interface IRealmRoomStrategy | ||
{ | ||
ConnectiveRoom ConnectiveRoom { get; } | ||
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} | ||
} |
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namespace DCL.Multiplayer.Connections.Archipelago.Rooms | ||
{ | ||
public interface IRealmRoomsProvider : IRoomProvider | ||
{ | ||
} | ||
} |
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Define please the "abstractions", something you are naming it and claiming it's bad to have many of it and something not
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Super simple interface:
IConnectiveRoom ConnectiveRoom { get; }
, two implementationsFixed
andArchipelago
realms