Skip to content
View dtzxporter's full-sized avatar
🎮
Reversing all the things
🎮
Reversing all the things

Block or report dtzxporter

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
dtzxporter/README.md

DTZxPorter's Header

  

I'm DTZxPorter, but feel free to call me Nick 🖥️🖱️

I am a highly skilled software engineer with expertise in both full-stack development and reverse engineering, based in the USA. My professional background includes designing complex microservices and mesh systems at a large scale, with additional experience in the cable modem and router industry. I possess extensive expertise in deploying and managing infrastructure on AWS and DigitalOcean. Furthermore, I am well-versed in Rust ⚙️ and have utilized it extensively. I have a unique hobby of creating tools for extracting assets from popular video games.


💻 What I am currently/done working on

  • Rust framework for building fault tolerant applications: Hydra.
  • Rust implementation of the WebRTC stack. 🚀
  • Large scale microservices powered by a bleeding edge actor mesh system. 🌐
  • Motorola Licensee (Full time): For networking products and IoT 🌐
  • Modme: Open-source software and reverse engineering projects. ⚙️
  • Motorola remote management application 🚀
  • Motorola IoT infrastructure 🚀
  • Several projects including OSS ones on my github (Wraith, Legion, Vega, 3D software plugins, etc) 🚀

📫 Where to find me

  • Twitter 🐤
  • LinkedIn: Please shoot me an email 👨💼
  • Website 😏🔗
  • Email: dtzxporter (at) gmail [Business inquiries only!] 💌

(I may not be as active here as I have accounts for professional jobs)

DTZxPorter's Stats

Pinned Loading

  1. hydra hydra Public

    A framework for writing fault tolerant, highly scalable applications with the Rust programming language.

    Rust 107 1

  2. cast cast Public

    An open-source container for models, animations, and more.

    Python 74 6

  3. porter-lib porter-lib Public

    A 3d model, animation and generalized game ripping library written in Rust.

    Rust 6

  4. cppkore cppkore Public archive

    It's .NET for C++17 (WinForms, Streams, Compression, Win32)

    C 4 1

  5. WraithX WraithX Public archive

    A library for manipulating game assets such as 3D Models and Animations

    C++ 9 3

  6. WraithXArchon WraithXArchon Public archive

    A legendary Call of Duty asset extraction tool

    C++ 28 5