This plugin serves as a starting point for writing a Mattermost plugin. Feel free to base your own plugin off this repository.
To learn more about plugins, see our plugin documentation.
Use GitHub's template feature to make a copy of this repository by clicking the "Use this template" button then clone outside of $GOPATH
.
Alternatively shallow clone the repository to a directory outside of $GOPATH
matching your plugin name:
git clone --depth 1 https://github.com/mattermost/mattermost-plugin-starter-template com.example.my-plugin
Note that this project uses Go modules. Be sure to locate the project outside of $GOPATH
, or allow the use of Go modules within your $GOPATH
with an export GO111MODULE=on
.
Edit plugin.json
with your id
, name
, and description
:
{
"id": "com.example.my-plugin",
"name": "My Plugin",
"description": "A plugin to enhance Mattermost."
}
Build your plugin:
make
This will produce a single plugin file (with support for multiple architectures) for upload to your Mattermost server:
dist/com.example.my-plugin.tar.gz
There is a build target to automate deploying and enabling the plugin to your server, but it requires configuration and http to be installed:
export MM_SERVICESETTINGS_SITEURL=http://localhost:8065
export MM_ADMIN_USERNAME=admin
export MM_ADMIN_PASSWORD=password
make deploy
Alternatively, if you are running your mattermost-server
out of a sibling directory by the same name, use the deploy
target alone to unpack the files into the right directory. You will need to restart your server and manually enable your plugin.
In production, deploy and upload your plugin via the System Console.
Simply delete the server
or webapp
folders and remove the corresponding sections from plugin.json
. The build scripts will skip the missing portions automatically.
Place them into the assets
directory. To use an asset at runtime, build the path to your asset and open as a regular file:
bundlePath, err := p.API.GetBundlePath()
if err != nil {
return errors.Wrap(err, "failed to get bundle path")
}
profileImage, err := ioutil.ReadFile(filepath.Join(bundlePath, "assets", "profile_image.png"))
if err != nil {
return errors.Wrap(err, "failed to read profile image")
}
if appErr := p.API.SetProfileImage(userID, profileImage); appErr != nil {
return errors.Wrap(err, "failed to set profile image")
}
Use make debug-dist
and make debug-deploy
in place of make dist
and make deploy
to configure webpack to generate unminified Javascript.