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Add mention of Auto Reload Scripts on External Change option to the e… #9887

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5 changes: 5 additions & 0 deletions tutorials/editor/external_editor.rst
Original file line number Diff line number Diff line change
Expand Up @@ -65,6 +65,11 @@ Some example **Exec Flags** for various editors include:
For Emacs, you can call ``emacsclient`` instead of ``emacs`` if
you use the server mode.

Automatically reloading your changes
------------------------------------
To have the Godot Editor automatically reload any script that has been changed by an external text editor,
enable **Editor > Editor Settings > Text Editor > Behavior > Auto Reload Scripts on External Change**.

Using External Editor in Debugger
---------------------------------

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