-
-
Notifications
You must be signed in to change notification settings - Fork 2.2k
Issues: goldfire/howler.js
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
when the audio is loaded and playing, the loaderror callback triggered
bug
#1738
opened Sep 14, 2024 by
momobutong
Unload not releasing memory, leaks reported by MemLab
bug
#1731
opened Jul 17, 2024 by
mariojankovic
Loading audio-only mp4 files via url works, but loading them via data uri doesn't.
bug
#1730
opened Jul 6, 2024 by
NotLazy
Audio is not playing when I phone goes to sleep mode.
bug
#1716
opened Apr 19, 2024 by
sureshbehera6123
On Safari, no error is triggered in case of a corrupted file
bug
#1712
opened Mar 27, 2024 by
generalentropy
How to differentiate between a sound already played or about to be played based on soundID params?
bug
#1709
opened Feb 16, 2024 by
bundely
Seamlessly play multiple sprites one after another with the howler.js library
feature
#1704
opened Jan 29, 2024 by
musaev-haybulla
Howler gets in interrupted state after minimized and opened again iOS
bug
#1702
opened Jan 22, 2024 by
asenvolev
When looping, playback position value is sometimes beyond the audio file's duration
bug
#1696
opened Nov 25, 2023 by
gregsadetsky
Why callback not be cleared automaticlly after sound stopped
bug
#1695
opened Nov 14, 2023 by
AG2023
Previous Next
ProTip!
Exclude everything labeled
bug
with -label:bug.