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1 Introduction ══════════════

The main goal of this project is to accomplish a Trading Card Game

(TCG) with relatively high playability. The player shoud be able to enjoy this game by using just a mouse. In addition, the game is also expected to be related to the real world. Up to the moment this document is finished, there have been two tutorial levels, three formal levels and an endless mode in the game. To associate with the real world, which is facing the COVID-19 when this project is developed, the game is set in a postwar world where plague and viruses are running wild.

For more background details of our game, please visit the site [http://focs.ji.sjtu.edu.cn:2143/documents].

2 How to play You only need to use your mouse to have fun.

For more details, please visit the site [http://focs.ji.sjtu.edu.cn:2143/documents/36].

3 Workplan ══════════

  Game designer :
     Jigang Li, Danyu Zhou

  Web designer :
     Jia Haifeng

  Artwork :
     Zefang Wei

4 Conclusion ════════════

After over one month of designing and developing, the game, which is designed to

be a Trading Card Game is accomplished. The whole game structure is written in Elm. The visualization and sound effects are accomplished through css and js. Concerning the game itself. It is set in a postwar world where plagues are going wild. It contains two tutorial levels, three formal levels, an endless mode and a gallery of all the cards. There're altogether 28 different cards, three different cities designed in this game.

5 Honor Code ════════════

This project is owned by group LJWZ.

Anyone or any team who copies the codes will be treated as an voilation of Honor Code, and it is claimed that we are free of responsibility.

Plz be cautious about HC issues!

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A trading card web game based on Elm

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