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[OGC3DTiles] Fix old 3d tiles layer gltf parsing #3374

[OGC3DTiles] Fix old 3d tiles layer gltf parsing

[OGC3DTiles] Fix old 3d tiles layer gltf parsing #3374

Triggered via pull request August 8, 2024 13:44
Status Failure
Total duration 44s
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integration.yml

on: pull_request
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2 errors and 3 warnings
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Error: One or several of the pushed commits do not match the conventional commit convention. Please read CONTRIBUTING.md.
Build bundle, check Linter and generate documentation
Process completed with exit code 1.
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The following actions uses Node.js version which is deprecated and will be forced to run on node20: gsactions/commit-message-checker@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build bundle, check Linter and generate documentation
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-node@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build bundle, check Linter and generate documentation: test/unit/gltfparser.js#L5
Block must not be padded by blank lines