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Releases: joeyparrish/pokeheim

2.0.1

24 Jul 03:42
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  • Fix missing clothing in style dialog
  • Fix style dialog sizing

2.0.0

22 Jul 23:12
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  • Numerous multiplayer sync issues fixed, including "return" button, cloned monsters, missing sounds, missing balls, and bogus messages
  • Fixed various issues with Odin in the multiplayer ending, including an infinite "Odin loop"
  • Monster AI will now prioritize attacking enemies over following you
  • Pokeballs are now more accurate
  • Increased zoom out distance while riding
  • While riding Moder, she can now be commanded to both walk and fly
  • Saddled monsters wait for commands instead of acting on their own
  • Fixed attacking while riding
  • Replaced "level" system (1-star, 2-star) with "shiny" monsters
  • Fixed vanishing saddles when calling monsters to return
  • Fixed getting stuck riding a deathsquito when it faints
  • Useless (for Pokeheim) items are now suppressed in pickables, drops and dungeons
  • You can change clothes with a "style" button in the inventory, without visiting the Wardrobe
  • Fainted skeletons no longer count against spawners
  • Wardrobe now respects DLC restrictions
  • Improved styling on Giovanni's Persian

1.0.4

16 Jun 15:45
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Overhaul asset location and packaging

R2modman installs should now be fixed.  Hopefully also works in
Thunderstore and Vortex, which I cannot yet test.

Closes #1

1.0.3

15 Jun 17:33
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Fix missing mods to locations

We need to modify locations every time they are loaded, not just once!

1.0.2

15 Jun 15:51
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Fix version number in release workflow

1.0.1

15 Jun 15:40
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Correct small case typo in dependency string

1.0.0

15 Jun 15:30
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Further emphasize warning with larger text and centering