Releases: joeyparrish/pokeheim
Releases · joeyparrish/pokeheim
2.0.1
2.0.0
- Numerous multiplayer sync issues fixed, including "return" button, cloned monsters, missing sounds, missing balls, and bogus messages
- Fixed various issues with Odin in the multiplayer ending, including an infinite "Odin loop"
- Monster AI will now prioritize attacking enemies over following you
- Pokeballs are now more accurate
- Increased zoom out distance while riding
- While riding Moder, she can now be commanded to both walk and fly
- Saddled monsters wait for commands instead of acting on their own
- Fixed attacking while riding
- Replaced "level" system (1-star, 2-star) with "shiny" monsters
- Fixed vanishing saddles when calling monsters to return
- Fixed getting stuck riding a deathsquito when it faints
- Useless (for Pokeheim) items are now suppressed in pickables, drops and dungeons
- You can change clothes with a "style" button in the inventory, without visiting the Wardrobe
- Fainted skeletons no longer count against spawners
- Wardrobe now respects DLC restrictions
- Improved styling on Giovanni's Persian
1.0.4
Overhaul asset location and packaging R2modman installs should now be fixed. Hopefully also works in Thunderstore and Vortex, which I cannot yet test. Closes #1
1.0.3
Fix missing mods to locations We need to modify locations every time they are loaded, not just once!
1.0.2
Fix version number in release workflow
1.0.1
Correct small case typo in dependency string
1.0.0
Further emphasize warning with larger text and centering