LiquidGraph is the implementation of my Master's Thesis at UC Berkeley. It's a combined A.I. and parametric simulation approach to the "workpiece draining" problem from manufacturing. In layman's terms, it rolls a ball out of a maze (intelligently).
A demo of the algorithm can be seen here, or you can go directly to the sandbox here.
The full writeup (with all the gory details) will be available via my Master's Thesis, which is also on github here.