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# Integrate AdColony with Mediation | ||
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This guide demonstrates how to employ the Google Mobile Ads SDK to load and showcase ads from AdColony through [mediation](../get_started.md), encompassing both bidding and waterfall integration approaches. It elucidates the process of incorporating AdColony into an ad unit's mediation configuration and integrating the AdColony SDK and adapter into a Godot app. | ||
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## Supported integrations and ad formats | ||
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The AdMob mediation adapter for AdColony has the following capabilities: | ||
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| Integration | | | ||
|-------------|---| | ||
| Bidding | ✅ | | ||
| Waterfall | ✅ | | ||
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| Formats | | | ||
|--------------|---| | ||
| Banner | ✅ | | ||
| Interstitial | ✅ | | ||
| Rewarded | ✅ | | ||
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## Prerequisites | ||
- Godot 4.1+ | ||
- Latest [Godot AdMob Plugin](https://github.com/Poing-Studios/godot-admob-plugin/releases/latest) | ||
- Android deploy: | ||
- Android API level 19 or higher | ||
- Latest [Godot AdMob Android Plugin](https://github.com/Poing-Studios/godot-admob-android/releases/latest) | ||
- iOS deploy: | ||
- iOS deployment target of 11.0 or higher | ||
- Latest [Godot AdMob iOS Plugin](https://github.com/Poing-Studios/godot-admob-ios/releases/latest) | ||
- Complete the [Get started guide](../../README.md) | ||
- Complete the mediation [Get started guide](../get_started.md) | ||
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## Step 1: Set up AdColony: | ||
We recommend following the tutorial for [Android](https://developers.google.com/admob/android/mediation/adcolony#step_1_set_up_adcolony) or [iOS](https://developers.google.com/admob/ios/mediation/adcolony#step_1_set_up_adcolony), as it will be the same for both. | ||
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## Step 2: Configure mediation settings for your AdMob ad unit | ||
We recommend following the tutorial for [Android](https://developers.google.com/admob/android/mediation/adcolony#configure-mediation) or [iOS](https://developers.google.com/admob/ios/mediation/adcolony#configure-mediation), as it will be the same for both. | ||
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## Step 3: Import the AdColony SDK and adapter |