A raytracing engine written in C++17.
This project was made as a part of the Seasons of Code (SoC) initiative by the WnCC Club at IITB.
Note The project uses some libraries which are added as submodules, to clone this project use
git clone --recurse-submodules https://github.com/wermos/Rendera.git
To build the project and run locally,
cmake -S. -Bbuild -DCMAKE_BUILD_TYPE=Release
cmake --build build
./build/Rendera/Rendera